高级玩家
![Rank: 4](static/image/common/star_level3.gif)
- 贡献度
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- 积分
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- 精华
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- 注册时间
- 2009-12-7
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本帖最后由 SayKIO 于 2013-10-9 16:28 编辑
\data\scripts\prefabs\beebox.lua
{ amount=6, idle="honey3", hit="hit_honey3" },
{ amount=3, idle="honey2", hit="hit_honey2" },
{ amount=1, idle="honey1", hit="hit_honey1" },
{ amount=0, idle="bees_loop", hit="hit_idle" },
改為
{ amount=60, idle="honey3", hit="hit_honey3" },
{ amount=30, idle="honey2", hit="hit_honey2" },
{ amount=10, idle="honey1", hit="hit_honey1" },
{ amount=0, idle="bees_loop", hit="hit_idle" },
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inst.components.harvestable:SetUp("honey", 6, nil, onharvest, updatelevel)
改為
inst.components.harvestable:SetUp("honey", 60, nil, onharvest, updatelevel)
可增大蜂蜜存量.不用怕蜂蜜滿了但未能收穫另外
\data\scripts\tuning.lua
PERISH_FRIDGE_MULT = .5,替换为PERISH_FRIDGE_MULT = -5,
食物更可以回復鮮度.
希望將其寫入.
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