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- 2008-10-23
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视野我常修改OpticalStrength发现能有效提升发现距离,那就不解了,以下的值还有什么意义
DetectionTBAGRU = 4947
PorteeVisionGRU = 3534
难道OpticalStrength=90 是百分比? PorteeVisionGRU乘以90%? 如是是这样楼主在#12楼CM170的举例OpticalStrength = 7000 岂不是7000% 70倍?
CM170:
TScannerConfigurationDescriptor
(
OpticsAltitudeConfig = ~/EVisionOpticsAltitudeConfig/UseOnRS_TBAWithGroundOpticsLerp
PorteeVisionTBAGRU = 4947
PorteeVisionFOWGRU = 0.0
DetectionTBAGRU = 4947
PorteeVisionGRU = 2473
PorteeIdentification = 0.0
OpticalStrength = 7000 (不知楼主是否改动过)
OpticalStrengthAltitude = 150
SpecializedDetectionsGRU = MAP [
( EVisionUnitType/AlwaysInHighAltitude, 10601.0 ),]),
==============
另外 ammunition里的DispersionRadiusOnThickness = 0.8 是按C键时显示的该武器范围的圈的粗细
同理下面是设置未选中任何单位时C键距离环相关:
GameData\UserInterface\Use\InGame\UIInGameLineOfSightResource.ndf
具体位置:
CirclesDescriptors =
[
Radius,
Color = [216, 201, 181, 127], 颜色
Thickness = 700, 半径
ShowDistanceText = false, 是否显示半径数字
TextColor = [230, 230, 230, 255], 数字颜色
TextSize = 5000 字体大小
is TFeedbackLineOfSightCircleDescriptor
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