这个游戏挺小众的 想找个武器对应文件名都没有 自己抽空把Root.cpk的WEAPON文件下的所有能解压的.SGO文件都一个个解压成.json文件了, 然后把里面的中文名复制出来了 累吐血了文件太多了 类似下图,可以对照着修改.json文件 然后自己打包 然后扔到mod文件下的weapon下
链接:https://pan.baidu.com/s/1MLq7p6IUAMshAaYGzYzFJg
提取码:
具体修改我也不太会,自己摸索的很少
{
"value": [
{"value": 4.5, "type": "double"}, 数值越大越快
{"value": 16, "type": "double"},
{"value": 3, "type": "double"},
{"value": 8, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 1, "type": "double"}
],
"type": "ptr",
"name": "AmmoSpeed" 子弹速度
}
{
"value": [
{"value": 41, "type": "double"}, 越高越厉害
{"value": 8, "type": "double"},
{"value": 1, "type": "double"},
{"value": 8, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 1, "type": "double"}
],
"type": "ptr",
"name": "AmmoDamage" 伤害
}
{"value": 0.11999999731779099, "type": "double", "name": "AmmoSize"},这个子弹大小我发现会影响导弹类的飞行速度 数值越大飞的越慢 比如像海蛇之类的大型导弹默认好像是15吧 飞的跟蜗牛似的 改成5就好多了
{"value": 600, "type": "double", "name": "AmmoAlive"}, 射程
{
"value": [
{"value": 30, "type": "double"}, 一炮打出去多少发???
{"value": 4, "type": "double"},
{"value": 1, "type": "double"},
{"value": 5, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 0, "type": "double"}
],
"type": "ptr",
"name": "FireCount"
}
反正自己有兴趣的自己研究那些参数吧
网盘里放了打包解包的工具 sgott.exe(.json拖拽上面就是打包,.sgo拖拽上面就是解压) 还有个mod载入工具(实际上是武器更多槽位mod为了省事)
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