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- 2018-9-22
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小型更新/补丁说明已发布
9月16日周六
大家好,
这里有一些针对昨天补丁发布的小修复:
- 修复了黄金房间过场动画中丢失的音乐,如果您对弗吉尼亚有很高的情绪
- 修复了远处悬崖网格的一些问题
- 修复了不适用于所有陷阱类型的新食人族类型
- 固定过载指示器在平板太阳能电池板上的位置
- 修复了坏人最后没有从过场动画中删除的问题
- 食人族将不再有目的地攻击或爬过他们建造的雕像
- 修复了保存/加载后可能会多次播放停机过场动画的问题
- 固定石材地板在某些情况下进入不良状态
与往常一样,请继续在社区中心的“讨论”区域中发布您的错误报告和反馈。
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Hotfix
Hey Everyone,
Here are some small fixes for yesterdays patch release:
- Fixed missing music in the gold room cutscene if you have high sentiment with Virginia
- Fixed some issues with distant cliff meshes
- Fixed new cannibal types not working with all trap types
- Fixed positioning of the overloaded indicator on the flat solar panels
- Fixed bad guys not being removed from cutscene at end
- Cannibals will no longer purposefully attack or climb over the effigies they build
- Fixed issue where get down cutscene could be played multiple times after save/load
- Fixed stone floors getting into a bad state in some cases
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.
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