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Table for the Steam version 1.2.0.38299
Unit Editor:
don't activate at the main menu!
script generates pointers to your units if a savegame is loaded, you can change:
-Min Health ( e.g set to 1 and this unit will never die )
-Max Health
-Current & Base Health
-Incoming Damage Multiplier ( set to 0 will cause that this unit won't get any damage )
-Movement Speed
-Min Sanity
-Min Faith
-Age
you need to re-activate the script again after a savegame load or if you got a new unit!
Note: if a variable has a current and base value, change both!
PlayerResources:
pointers to wood,reed,clay and so on
Note: make changes to current and base values!
PlayerAttributes
pointer to the NewChildProgress variable
change the NewChildProgress.CurrentValue and NewChildProgress.BaseValue to something like 0.999 or set the NewChildProgress.MinValue to 1 = a new child will be born ( you can edit the childs age then with the Unit Editor to make it instant adult )
That's it, maybe I will add something later, but I don't think this game needs anything more 
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1
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