Fruit Orchard v2.2.0.1 LS22
This are realistical versions of fruit orchards, also with separate trees for a custom orchard.
Will have two variants: normal and Mediterranean and all the trees will be available for placing separately.
V2.2.0.1
Fixed empty pallets typing error that glitched the hud for them;
Added compost as a filltype to avoid the warning in log, although you need to produce it from another mod (or from my upcoming Fermenting Silo), because is not buyable.
Production Revamp mod needed.
The recipes uses water, and if you add lime, compost or/and manure, solid fertilizer and empty pallets (last one is buyable from the store or can be produced by my sawmill platinum; other empty pallets may work) you’ll get a boosted output.
The recipes are the same for the specific trees, but with increased production on the orchards.
The production will depend on the sun’s power (night off, when very sunny the production will be at it’s best), temperature (if cold, will produce less) and will stop working in the winter months.
Will work without compost or empty pallets if the map doesn’t have this fillTypes (only some warnings in the log).
Selling point not needed, it will sell as same place as base game strawberries.
When the new trees will be ready, the old ones will be replaced, but the production and placeables will remain the same.
果园v2.2.0.1 LS22。
这是果园的现实主义版本,也有单独的树作为定制果园。
将有两个变种:普通和地中海,所有的树将可单独放置。
V2.2.0.1。
修复了空托盘输入错误,为他们的平显故障;
添加了堆肥作为填充物类型,以避免日志中的警告,尽管您需要从另一个模具(或从我即将发酵的筒仓)生产它,因为是不可购买的。
需要进行生产改造。
食谱使用水,如果你加入石灰、堆肥或/和粪便、固体肥料和空托盘(最后一个可以从商店买到,或者可以由我的锯木厂生产;其他空托盘可能会起作用),你会获得更高的产量。
对于特定的树木,食谱是相同的,但果园的产量增加了。
产量将取决于太阳的功率(夜间休息,当非常晴朗的时候生产将处于最佳状态),温度(如果冷,生产将减少),并将停止工作在冬季的月份。
如果地图没有这个填充类型(日志中只有一些警告),将在没有堆肥或空托盘的情况下工作。
卖点不需要,它将销售与基地游戏草莓相同的地方。
当新的树木准备就绪时,旧的将被替换,但产量和可放置的物品将保持不变。