初级玩家

- 贡献度
- 0
- 金元
- 355
- 积分
- 36
- 精华
- 0
- 注册时间
- 2021-10-9
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int child_max_age_mod = -2; // max_child_age = min_parent_age + child_birth_check_rate
float child_gender_chance_perc = 55 // 55% male
int king_royal_blood_power = 4;
int prince_royal_blood_power = 3;
float royal_blood_weight_base = 5; //weight = (royal_blood_weight_base + class_level) * (blood_power + royal_blood_weight_power_add)
float royal_blood_weight_power_add = 5;
float prince_specialization_default_skill_weight = 1;
float prince_specialization_father_skill_weight = 3;
float prince_specialization_tradition_skill_weight = 2;
float prince_specialization_primary_skill_weight = 2;
float elder_prince_rebel_chance = (50 + map(kingdom.opinions["NobilityOpinion"].value, -10, 10, 15, -15) + MapCA(kingdom, 25, -25))
}
/// CharacterProgression
def CharacterAge
{
float initial_automarriage_cooldown = 1800
float marriage_check_interval = 120 // sec
float marriage_chance_perc = [0,0,0,4,10,15,4] //infant, child, juvenile, young, adult, old, venerable
float child_birth_min_time_after_marriage_or_birth = 100
float child_birth_check_rate = 90
float child_birth_chance_perc = 100
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