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本帖最后由 sigma0258 于 2022-9-30 00:21 编辑
錯誤訊息如下,錯誤問題在9/29上午遊戲跟新後出現,再請有遇到的人協助,懂C++也請幫幫忙,謝謝
MOD全卸載+seting刪除一樣問題
在"區域"地圖過月必報錯,試過嘗試在大地圖城市間移動過月不會報錯
揭開Gamedata.dll對應錯誤行應該是AreaID?
![](https://bbs.3dmgame.com/forum.php?mod=image&aid=5665295&size=300x300&key=b45392d258aa4159&nocache=yes&type=fixnone)
|ERROR|Main|GameData.Program|System.IndexOutOfRangeException: Index was outside the bounds of the array.
at GameData.Domains.Map.MapDomain.GetAreaSize(Int16 areaId) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Map\MapDomain_Calc_Area.cs:line 128
at GameData.Domains.Map.MapDomain.GetRealNeighborBlocks(Int16 areaId, Int16 blockId, List`1 neighborBlocks, Int32 maxSteps, Boolean includeCenter) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Map\MapDomain_Calc_Block.cs:line 415
at GameData.Domains.Character.Character.InfectedMoveToRandomLocationInThreeBlocks(DataContext context, Location srcLocation, Boolean includeCenter) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Character\Character_Calc_Time_Movement.cs:line 288
at GameData.Domains.Character.Character.CompletelyInfectedCharacterMovement(DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Character\Character_Calc_Time_Movement.cs:line 195
at GameData.Domains.Character.CharacterDomain.UpdateInfectedCharacterMovements(DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Character\CharacterDomain_Calc_Movement.cs:line 1386
at GameData.Domains.World.WorldDomain.PostAdvanceMonth(DataContext context, DataMonitorManager monitor) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\World\WorldDomain_Calc_Time_PostAdvance.cs:line 109
at GameData.Domains.World.WorldDomain.AdvanceMonth(DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\World\WorldDomain_Calc_Time.cs:line 147
at GameData.Domains.World.WorldDomain.CallMethod(Operation operation, RawDataPool argDataPool, RawDataPool returnDataPool, DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\World\WorldDomain_Interface.cs:line 742
at GameData.GameDataBridge.GameDataBridge.ProcessMethodCall(Operation operation, RawDataPool argDataPool, DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\GameDataBridge\GameDataBridge.cs:line 296
at GameData.GameDataBridge.GameDataBridge.ProcessOperations(DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\GameDataBridge\GameDataBridge.cs:line 263
at GameData.GameDataBridge.GameDataBridge.RunMainLoop() in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\GameDataBridge\GameDataBridge.cs:line 137
at GameData.Program.Main(String[] args) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Program.cs:line 64
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler ogFormat(LogType, Object, String, Object[])
UnityEngine.Logger og(LogType, Object)
UnityEngine.Debug ogError(Object)
GameData.GameDataBridge.GameDataBridge:CheckErrorMessages()
GameData.GameDataBridge.UnityAdapter.GameDataBridgeUnityAdapter:Update()
有使用的MOD一覽
![](https://bbs.3dmgame.com/forum.php?mod=image&aid=5665294&size=300x300&key=eb757aa30a25c328&nocache=yes&type=fixnone)
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