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根据提示,打开factorio-current.log,其内容如下:
0.001 2022-03-07 18:58:32; Factorio 1.1.53 (build 59373, win64, full)
0.001 Operating system: Windows 10 (build 19043)
0.002 Program arguments: "D:\game\Factorio_1.1.53\bin\x64\factorio.exe"
0.002 Read data path: D:/game/Factorio_1.1.53/data
0.002 Write data path: D:/game/Factorio_1.1.53 [576266/874359MB]
0.002 Binaries path: D:/game/Factorio_1.1.53/bin
0.046 System info: [CPU: AMD Ryzen 5 1400 Quad-Core Processor, 8 cores, RAM: 3000/16335 MB, page: 4553/17359 MB, virtual: 4246/134217727 MB, extended virtual: 0 MB]
0.047 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: zh-CN]
0.054 Available displays: 1
0.054 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x05, [0,0], 3440x1440, 32bit, 60Hz}
0.127 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.316 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080; id: 10de-1b80; driver: nvldumdx.dll 27.21.14.5671
0.316 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.316 [Local Video Memory] Budget: 7311MB, CurrentUsage: 2MB, Reservation: 0/3783MB
0.316 [Non-Local Vid.Mem.] Budget: 7503MB, CurrentUsage: 0MB, Reservation: 0/3879MB
0.316 Tiled resources: Tier 2
0.316 Unified Memory Architecture: No
0.316 BGR 565 Supported: Yes
0.316 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.316 Graphics settings preset: very-high
0.316 Dedicated video memory size 8079 MB
0.458 Desktop composition is active.
0.458 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
0.458 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
0.541 DSound: Starting _dsound_update thread
0.541 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
0.542 DSound: Enter _dsound_update; tid=6348
0.981 Logitech LED Controller initialized.
1.021 Loading mod core 0.0.0 (data.lua)
1.286 Loading mod base 1.1.53 (data.lua)
2.162 Loading mod base 1.1.53 (data-updates.lua)
2.322 Checksum for core: 1625176034
2.322 Checksum of base: 98178652
2.678 Prototype list checksum: 3034860339
2.740 Loading sounds...
9.072 Info PlayerData.cpp:71: Local player-data.json available, timestamp 1646649604
9.072 Info PlayerData.cpp:78: Cloud player-data.json unavailable
9.326 Initial atlas bitmap size is 16384
9.378 Created atlas bitmap 16384x16376 [none]
9.384 Created atlas bitmap 16384x13072 [none]
9.384 Created atlas bitmap 8192x4188 [decal]
9.386 Created atlas bitmap 16384x5568 [low-object]
9.388 Created atlas bitmap 8192x4448 [mipmap, linear-minification, linear-magnification, linear-mip-level]
9.388 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
9.389 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
9.390 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
9.390 Created atlas bitmap 4096x3104 [mipmap]
9.391 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
9.392 Created atlas bitmap 8192x1496 [alpha-mask]
9.396 Created atlas bitmap 16384x14768 [shadow, linear-magnification, alpha-mask]
9.397 Created atlas bitmap 8192x2336 [shadow, mipmap, linear-magnification, alpha-mask]
9.397 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
9.405 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
28.732 Parallel Sprite Loader initialized (threads: 7)
37.408 Sprites loaded
37.421 Generated mipmaps (4) for atlas [3] of size 16384x5568
37.432 Generated mipmaps (3) for atlas [4] of size 8192x4448
37.443 Generated mipmaps (3) for atlas [5] of size 16384x6064
37.454 Generated mipmaps (3) for atlas [6] of size 4096x3216
37.465 Generated mipmaps (3) for atlas [7] of size 4096x1856
37.500 Generated mipmaps (3) for atlas [8] of size 4096x3104
37.511 Generated mipmaps (5) for atlas [9] of size 8192x2240
37.523 Generated mipmaps (3) for atlas [12] of size 8192x2336
37.559 Custom mipmaps uploaded.
38.195 Factorio initialised
41.633 Loading map D:\game\Factorio_1.1.53\saves\_autosave2.zip: 3588386 bytes.
41.687 Loading level.dat: 7240789 bytes.
41.691 Info Scenario.cpp:198: Map version 1.1.53-0
41.863 Loading script.dat: 1182 bytes.
41.868 Checksum for script D:/game/Factorio_1.1.53/temp/currently-playing/control.lua: 3795083680
341.858 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
342.075 Info AppManagerStates.cpp:1941: Saving finished
642.076 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
642.536 Info AppManagerStates.cpp:1941: Saving finished
948.759 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
948.999 Info AppManagerStates.cpp:1941: Saving finished
1297.526 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
1297.750 Info AppManagerStates.cpp:1941: Saving finished
1465.478 Info AppManagerStates.cpp:1941: Saving finished
1754.943 Error CrashHandler.cpp:633: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-4ozhq2\src\util\logger.cpp (545): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-4ozhq2\src\util\logger.cpp (552): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-4ozhq2\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-4ozhq2\src\util\crashhandler.cpp (642): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7F868572C)
00007FF7F868572C (factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE6FDD20CF)
00007FFE6FDD20CF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE6FD81454)
00007FFE6FD81454 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE6FDD0BFE)
00007FFE6FDD0BFE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\elementimageset.cpp (102): agui::ElementImageSet: ayer::drawInner
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\elementimageset.cpp (22): agui::ElementImageSet: ayer::draw
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\widget\button.cpp (180): agui::Button::paintBackground
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\widget\widget.cpp (237): agui::Widget::paint
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\widget\widget.cpp (1438): agui::Widget::recursivePaintChildrenInternal
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\widget\widget.cpp (1424): agui::Widget::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\widget\layout.cpp (84): agui: ayout::recursivePaintChildrenInternal
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\widget\widget.cpp (1424): agui::Widget::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\widget\frame.cpp (131): agui::Frame::recursivePaintChildrenInternal
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\widget\widget.cpp (1424): agui::Widget::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\widget\layout.cpp (84): agui: ayout::recursivePaintChildrenInternal
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\widget\widget.cpp (1424): agui::Widget::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\widget\frame.cpp (131): agui::Frame::recursivePaintChildrenInternal
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\widget\widget.cpp (1424): agui::Widget::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\widget\widget.cpp (1446): agui::Widget::recursivePaintChildrenInternal
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\widget\widget.cpp (1424): agui::Widget::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-4ozhq2\libraries\agui\gui.cpp (867): agui::Gui::render
c:\cygwin64\tmp\factorio-build-4ozhq2\src\graphics\guirenderer.cpp (79): GuiRenderer::prepare
c:\cygwin64\tmp\factorio-build-4ozhq2\src\mainloop.cpp (1041): MainLoop::prepare
c:\cygwin64\tmp\factorio-build-4ozhq2\src\mainloop.cpp (678): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-4ozhq2\src\mainloop.cpp (394): MainLoop::run
c:\cygwin64\tmp\factorio-build-4ozhq2\src\main.cpp (1142): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE6F007034)
00007FFE6F007034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE6FD82651)
00007FFE6FD82651 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
1757.931 Error CrashHandler.cpp:189: Map tick at moment of crash: 333275
1758.000 Info CrashHandler.cpp:309: Executable CRC: 449370941
1758.000 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
3748.837 Uploading log file
3749.080 Error CrashHandler.cpp:260: Heap validation: success.
3749.081 Creating crash dump.
3749.344 CrashDump success
附件如下:
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