the beta testing for Resident Evil 8 will start tomorrow at 10AM GMT. If you want to beta test it, contact me on my qTox. (EFBEE84E3D3F4248045ACC1DB6186101341499D6713D8F2A42B97C753A0C143FF83B996945A1)
This game is using Deunvo V11 + Capcom Anti-Tamper v3. The first problem is that V11 has massive changes from v10 and then the capcom's DRM is integrated in the denuvo VM and one of its jobs is to verify the denuvo code integrity and its own on strategic places. If a check fails, this will result in a trigger into the game that can occur after ~10 minutes of gameplay or on certain scenes.
Why do you think that when you kill a zombie in the game there is tiny micro shutter, felt especially on older CPUs. Because Capcom decided to put one of their heavy check loops obfuscated in denuvo's vm which takes a lot of cpu time to execute. NOTE : The reason i took my time on this is because "REAL LIFE" striked me badly with so many ugly issues and troubles, but i managed to crush them all in the end. thanks for all your patience with me so far, and see you all tomorrow, and lets bring this crack to light soon together ~ <3
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