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[求助] 哪位大佬知道这个错误是哪个mod导致的

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发表于 2021-3-14 15:12 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
NullReferenceException: Object reference not set to an instance of an object
  at NewsFeedPanel.OnFeedNext (ColossalFramework.UI.UIComponent comp, ColossalFramework.UI.UIMouseEventParameter p) [0x00000] in <filename unknown>:0
  at NewsFeedPanel.Update () [0x00000] in <filename unknown>:0

(Filename:  Line: -1)


GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
[LSM] Mem 173554 9782 14187
[LSM] All completed at 173555
81 Tiles - DontUpdateNodeFlags enabled

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prop Anarchy - enable prevent props & trees from disappearing (81 Tiles)

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Resizing terrain detail buffers  [Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[PrecisionEngineering] Loading NetTool

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[PrecisionEngineering] Looking for NetTool of type `NetTool`

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[PrecisionEngineering] Found Tools (1): Tool Controller (41212)

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returned translation for language "zh" doesn't contain a suitable translation for "LINE_PANEL_ADD_VEHICLE_TOOLTIP"

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prop Anarchy - disable prevent props & trees from disappearing (81 Tiles)

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

81 Tiles - DontUpdateNodeFlags disabled

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GfxDevice: creating device client; threaded=1
[PrecisionEngineering] [PrecisionUI] Load

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
Simulation error: Array index is out of range.
  at BusAI.UnloadPassengers (UInt16 vehicleID, .Vehicle& data, UInt16 currentStop, UInt16 nextStop) [0x00000] in <filename unknown>:0
  at ImprovedPublicTransport2.Detour.BusAIDetour.ArriveAtTarget (UInt16 vehicleID, .Vehicle& data) [0x00000] in <filename unknown>:0
  at BusAI.ArriveAtDestination (UInt16 vehicleID, .Vehicle& vehicleData) [0x00000] in <filename unknown>:0
  at CarAI.SimulationStep (UInt16 vehicleID, .Vehicle& vehicleData, .Frame& frameData, UInt16 leaderID, .Vehicle& leaderData, Int32 lodPhysics) [0x00000] in <filename unknown>:0
  at BusAI.SimulationStep (UInt16 vehicleID, .Vehicle& vehicleData, .Frame& frameData, UInt16 leaderID, .Vehicle& leaderData, Int32 lodPhysics) [0x00000] in <filename unknown>:0
  at VehicleAI.SimulationStep (UInt16 vehicleID, .Vehicle& vehicleData, UInt16 leaderID, .Vehicle& leaderData, Int32 lodPhysics) [0x00000] in <filename unknown>:0
  at CarAI.SimulationStep (UInt16 vehicleID, .Vehicle& data, Vector3 physicsLodRefPos) [0x00000] in <filename unknown>:0
  at VehicleManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
  at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
  at VehicleManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
  at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
  at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0   [Core]

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发表于 2021-3-18 20:56 | 只看该作者
81格。。。。。。。。。

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