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[求助] 求1.92版本古墓王势力能用的各种mod,兵前期太弱了,后期数量限制也要命啊。。。

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跳转到指定楼层
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发表于 2020-8-21 22:44 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
如题,游戏是原版的非sfo...求各位大佬伸出援手
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舒服的沙发
发表于 2020-8-22 17:44 | 只看该作者
这势力没得玩  太弱了  前期经济也没法搞上去
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硬硬的板凳
 楼主| 发表于 2020-8-22 21:53 | 只看该作者
老实说这个派系前期太弱,科技也太慢,后期兵种质量也跟不上啊。。。
构装体们看起来高大上,但是还是顶不住各族精锐反大的步兵们。
而且科技速度巨慢,严重拖慢自己发展速度。而且那个古墓技师光环才30米范围也是服气了。。。
投石机还不错。
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冰凉的地板
发表于 2020-8-22 23:41 | 只看该作者
古墓很好玩的,而且很强,配兵是关键,科技前期慢点,中期开始越来越快。
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5#
 楼主| 发表于 2020-8-23 21:46 | 只看该作者
喜欢它的兵种造型,但是骷髅太弱,构装听说也和谐了好几次,高级蛇骑兵比较垃圾,事务官也没有强力坐骑。。。兵种数量限制最为要命。。。
求各位大佬分享下1.92版本能用的mod,我找了一堆没有一个有效果了。
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6#
发表于 2020-8-24 16:57 | 只看该作者





This mod contains changes for Followers of Nagash, Court of Lybaras, Khemri and Exiles of Nehek. This includes significant campaign mechanic additions for Arkhan the Black, Settra the Imperishable, High Queen Khalida and Grand Hierophant Khatep. These include; unique skills and items for the tech acquired Tomb Kings and some Tomb Prince's, new variants for Skeletons, Nehekharan Warriors and Tomb Guard, Casket of Souls as a Liche Priest Mount, unit upgrades, Ranged Hierotitan's, tech-tree additions for each faction, slaves, collision damage due to being trod on by a 50ft statue, Cultists and Acolytes of Djaf, Ptra and Asaph, new constructs like the Khemric Titan and Ushabti, two new factions (playable with Mixu's Unlocker) and four new Legendary Lords (to name just some of the changes). Due to the length of the changes the mod makes I've had some issues about how to display them all in the mod description. I've therefore created a discussion page for details of all changes the mod makes. You can find some review and play Youtubes above and some examples of Twitch stream playthroughs here.

It is optional, but you should strongly consider downloading Tomb Kings: Extended VFX (Optional) if you wish to see Prince Apophas' full VFX.

The recently updated SFO compatibility mod by HashutChampion is a submod SFO users will want to check out.


Thanks to my contributors! A very special thank you to Lokibaal for his amazing models for Prince Apophas, Herald Nekaph, Khemric Titan and Bastethi. Thanks to Prop Joe for being an awesome scripting guru and all round amazingly helpful person. This mod also incorporates the excellent unit card artwork by Catclops is not a fun guy. Many thanks also to Ubermorgan for creating some outstanding unit cards for the Cathayan dragon powder units.





Please visit the discussion page for details of all the changes the mod makes. To give a small sample of the many, many changes they include Factional Technologies:




This mod adds 60+ faction based technologies to Tomb Kings with a minimum of 10 for each faction. The aim is to give each faction more nuance, personalisation and individuality than they currently have.

And also custom starting army for High Queen Khalida:




The suggested difficulty settings for this mod is VH/H or VH/N, which is what I myself play and a number of features (such as more difficult AI settings etc.) are based/triggered with this campaign setting.





FAQ & Known Issues: moved here due to space











Thanks to Prop Joe the brief incompatibility issue between this mod and OvN has now been resolved, and both mods now work fine together again.






Over the years many people have very kindly messaged me asking how to donate, where's my Patreon or similar etc. These have all been very kind but honestly I don't do this for money :-) However I'm reminded that not everyone is in a warm place, a safe place or even have a bed and roof over their heads tonight. I'd therefore ask that if you do have any kind thoughts for donating, and do feel like being generous with your cash, that you consider the following worthy charities that work with the homeless and vulnerable. If you don't have the cash to donate, they're always looking for volunteers:

https://www.crisis.org.uk/get-involved/

https://england.shelter.org.uk/support_us






Very many thanks to any modder who kindly allowed me to use their mod assets within my own Tomb Kings mods there are many and various but include Xoudad, Shakyrivers, Chaosrobie, Deco, Aexrael Dex, Willemsen, lessisgood, Poljanan and I'm sure a few I'm forgetting too. Thank you.

Many thanks to everyone who's been kind enough to collaborate with me, and allowed me to include aspects (or the whole thing!) of their mods in my own, this includes Catclops is not a fun guy, Volkmar the Grim and others. Many thanks to Shakeyrivers for allowing me to play in his back garden with the Dread King OvN additions. Tiktaq'TOK/Sieghard Rosenzweig's excellent Tomb Kings Gods mod with his permission is included in this mod.

A special thank you to the amazing Hazard for sharing some of his brilliant screenshots and letting me use them.

Many thanks to the ever-helpful community at the C&C Modding Discord for putting up with my Tomb Kings obsession.






In bug-spotting and bug-fixing mode.




Read before posting:

Before posting try and remember rule #1 of the internet: don't be a dick. Maybe even have a read of 5 easy ways of being less of a dick[www.smaggle.com] before posting. If you find rule #1 difficult, expect your comment to be deleted.

https://steamcommunity.com/sharedfiles/filedetails/?id=1723762666
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7#
发表于 2020-9-3 12:42 | 只看该作者
这论坛有个1.92古墓增强的,加新兵种,事务官坐骑等东西,昨天我才下载,可以用
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