游戏狂人
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- 2011-4-2
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公告原文如下:Hi everyone,
Thank you for all of your reports and posts; following Patch 1.01 our teams have been working hard to address more issues in Patch 1.02, which is now available to download.
This patch aims to resolve some of the more frustrating crashes we’ve been seeing since launch. We are aware that there’s still unresolved issues based on your feedback, so please know that we continue to investigate and work on solutions.
If you continue to experience crashes after Patch 1.02, please send us your crash reports, or alternatively go here to report any other problems you may encounter.
We sincerely appreciate all of your feedback even if we’re not able to respond to every single report. Please find below the Known Issues as well as the patch notes for update 1.02!
–Guerrilla
Known Issues
- Some players are experiencing an out of memory error during the game optimization process.
- Some players are experiencing GPU-related hangs during gameplay. The improved diagnostic data collection added in Patch 1.01 and Patch 1.02 is aimed at making it easier to track these down.
- Some players are experiencing graphical settings issues, such as Anisotropic Filtering or HDR not working correctly.
- Some players are experiencing performance issues on specific GPUs or hardware combinations.
- Some players with a non-Latin-1 codepage may have had their save games missing after Patch 1.01; we have a script that can help relocate the missing save games. Please reach out to our team here using “Report Other Issue” for support.
- We're aware of and continue to investigate issues on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!
Patch Notes
Crash Fixes
- Fixed an issue where some players would crash during their first game boot when the ‘game optimization’ screen is active and they ran out of disc space.
- Fixed an issue where some players would crash if they updated their video drivers after the game was already optimized previously.
- Fixed an issue where some players would crash during gameplay because of memory incorrectly being overwritten.
- Fixed an issue where some players would crash during gameplay due to a texture unstreaming bug.
Game Improvements
- Improved performance when auto-saving (e.g. when completing a quest step).
- Fixed an issue where some players experienced that V-sync wouldn’t properly turn off in borderless mode
- Fixed an issue where some players experienced out of sync facial animations due to them being locked at 30FPS.
- Reduced memory used when streaming shaders.
Other changes
- Improved crash report flow and messaging. Each crash now includes an identifier you can use to communicate with our Customer Support.
- Added more features to improve diagnostic data collection when submitting a crash report.
以下是翻译:
大家好,
感谢您的所有报告和帖子;在补丁1.01之后,我们的团队一直在努力解决补丁1.02中的更多问题,该补丁现在可以下载。
这个补丁旨在解决我们自发布以来看到的一些更令人沮丧的崩溃。根据您的反馈,我们知道还有一些问题没有解决,因此请注意,我们将继续调查并制定解决方案。
如果您在补丁1.02之后仍然遇到崩溃,请将您的崩溃报告发送给我们,或者也可以到这里报告您可能遇到的任何其他问题。
我们衷心感谢您的所有反馈,即使我们无法对每一份报告作出回应。请在下面找到已知问题以及更新1.02的补丁说明!
–游击队
已知问题
一些玩家在游戏优化过程中遇到内存不足错误。
一些玩家在游戏过程中遇到与GPU相关的挂起。在补丁1.01和补丁1.02中增加了改进的诊断数据收集,旨在使追踪这些数据变得更容易。
一些播放机遇到图形设置问题,例如各向异性过滤或HDR无法正常工作。
一些播放器在特定的gpu或硬件组合上遇到性能问题。
一些使用非拉丁语-1代码页的玩家可能在补丁1.01之后丢失了他们的保存游戏;我们有一个脚本可以帮助重新定位丢失的保存游戏。请使用“报告其他问题”联系我们的团队寻求支持。
我们知道并继续调查由u/EvilMonkeySlayer和u/Rampage572编写的播放器列表中的问题–谢谢!
修补程序注释
故障修复
修正了当“游戏优化”屏幕处于活动状态并且磁盘空间不足时,一些玩家在第一次启动游戏时会崩溃的问题。
修正了一个问题,一些玩家会崩溃,如果他们更新他们的视频驱动程序后,游戏已经优化了。
修正了一个问题,在游戏中,由于内存被错误地覆盖,一些玩家会崩溃。
修正了一个问题,即一些玩家会在游戏中崩溃,因为一个纹理非压缩错误。
游戏改进
提高了自动保存时的性能(例如,完成一个任务步骤时)。
修正了一些玩家在无边界模式下无法正确关闭V-sync的问题
修正了一个问题,一些玩家体验到不同步的面部动画,因为他们被锁定在30帧/秒。
流化着色器时使用的内存减少。
其他变更
改进了崩溃报告流和消息传递。现在,每个崩溃都包含一个标识符,您可以使用它与我们的客户支持进行通信。
在提交崩溃报告时添加了更多功能以改进诊断数据收集。
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