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本帖最后由 洋娃娃 于 2020-5-29 22:26 编辑
v1.22
- More filenames available (matching rdbtool 2.9)
- Bugfix: as noted in a previous changelog, there was a synchronization bug that was fixed for layer2 costume/hair mods, but not for stage. It is now fixed for stages as well.
- Modders can now disable npc (spectators) in layer2 stage mods by adding "disable_npc = false" in the [Stage] section of the mod.ini.
This currently only work in Colosseum (day or night), Throwdown (afternoon or night) and Chinese Festival (both floors) stages.
Version of these stages without npc are now available in "[Optional] Extras/Story mode stages"
- Modders can now specify a different bgm track in layer2 stage mods. To do so, add the line "bgm = xxx" in the [Stage] section, where xxx is the name of the track.
The name of the track is the name of the file as extracted from SE1_Common_BGM.srst by SRSXtool >= 1.0, without the extension. (For a sample, see the stages specified below)
The Colosseum Night, Colosseum Night (no spectators) and Douglas Memorial Stage from "[Optional] Extras/Story mode stages" will now use the bgm used in story mode.
- A patch has been added to allow for random music (disabled by default). To enable, set "enable_random_music = true" in [Random] section.
To configure extra parameters, see the [RandomMusic] section.
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