派系支持+31(派系范围) | 3k_main_effect_faction_support_gain | faction_to_region_own | 31 | start_turn_completed |
齐心+22 | 3k_main_effect_pooled_resource_liu_bei_bei_unity_from_events | faction_to_faction_own_unseen | 22 | start_turn_completed |
启用:游击部署(派系范围) | 3k_main_skill_guerrilla_deployment | faction_to_force_own_factionwide | 1 | start_turn_completed |
人口增长+1.5万(已管理郡国) | 3k_main_effect_province_population_attraction_from_events | character_to_region_own_provincewide_when_governor | 15 | start_turn_completed |
人口增长+1.7万(郡国都城) | 3k_main_effect_province_population_attraction | building_to_region_own_province_capitals_only | 17 | start_turn_completed |
人口增长+1.8万(本地郡国) | 3k_main_effect_province_population_attraction_from_characters | force_to_province_own_territory_own | 18 | start_turn_completed |
人口增长+3.3万(郡国境内) | 3k_main_effect_province_population_attraction_from_public_order | province_to_region_own | 33 | end_round_completed |
人口增长+3万(派系范围) | 3k_main_effect_province_population_attraction_faction | region_to_region_own_factionwide | 30 | end_round_completed |
人口增长+5.5万 | 3k_dummy_effect_frontend_kong_rong_population | character_minister_to_region_factionwide_unseen | 55 | start_turn_completed |