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本帖最后由 cailei110 于 2018-8-17 14:00 编辑
Playable Mipha in BotW Mod by Ryan ShrineFox
Stable v4 Release (8/16/18) works with 1.5.0 / DLC 3.0
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UPDATES:
- Added Mipha's jewelry as an armor set (replaces Hylian set)
Thanks to KillzXGaming for the polygon injector &
leoetlino for the RSTB editor
- Added facial rigging so Mipha can use Link's expressions
- Used leoetlino's Gerudo Town Gate Check bypass so you can
enter the town regardless of what armor set you're wearing
- Fixed Mipha's face normals to look less weird, removed
discoloration when in cold regions
PREVIOUS UPDATES:
- Used BotwUnpacker to make the mod more compact
- Used Aaaboy97's maxscript to fix UV bugs and improve facial normals map
- Swim Speed Up (No drowning!)
- Swim up waterfalls anytime regardless of armor (thanks to zerq)
- Spin attack anytime regardless of armor (thanks to zerq again!)
- Paraglider texture is now asymmetrical (thanks to Mystixor!)
- Lightscale Trident is now unbreakable
Original Features:
- Default armor for Link replaced with Mipha
- Old Shirt replaced with Champion Cloth (complete with dye-able colors)
- Link voice clips removed
- Retextured glider with the Vah Ruta symbol
Known bugs:
- Since new mip maps can't be created yet (they're merely disabled), textures may
appear glitchy in cutscenes until the highest res textures are loaded
- You might have to have at least one part of an armor set unequipped to swim up waterfalls now
Future plans:
- Reshape more armor sets to look proper when Mipha wears them
- Port the mod to the Nintendo Switch version of the game
INSTALLATION INSTRUCTIONS
Cemu:
1. Extract this zip and put the "content" folder in:
cemu\mlc01\usr\title\00050000\101C9400\ (your game ID may vary by region)
2. Start the game!
Wii U:
1. Download SDCafiine from here and put the sdcafiine folder containing the elf in:
SD:/wiiu/apps/
2. On the root of your SD card, make an "sdcafiine" folder,
a folder inside with the titleID (e.g. 00050000101C9400),
and then a folder named anything you want (e.g. Mipha),
then put the content folder from this zip inside.
Example: SD:/sdcafiine/00050000101C9400/Mipha/content/
3. Use Haxchi or Mocha to start SDCafiine from the homebrew channel and run the game!
Special thanks to the BotW Modding Hub on Discord for their support and encouragement:
https://discord.gg/2K9WHYM
Feel free to contact me about anything!
Twitter: twitter.com/RyanShrinefox
YouTube: youtube.com/user/ShrineFox
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List of changed files in .pack archives:
Pack\TitleBG.pack
--Model\
---Link.sbfres
---Armor_Default.sbfres
---Item_Parastole2.sbfres
--Sound\
---Resource\
----PlayerVoice.bars
--Actor\
---AIProgram\
----Player_Link.baiprog
---Pack\
----GameROMPlayer.sbactorpack
--Event\
---SignalFlowchart.sbeventpack
Pack\Bootup_USen.pack
--Message\
---Msg_USen.product.ssarc
----ActorType\
-----ArmorHead.msbt
-----ArmorUpper.msbt
-----ArmorLower.msbt
----LayoutMsg\
-----OPtext_00.msbt
-----Title_00.msbt
Other files changed:
-Model\
--Armor_Default.Tex1.sbfres
--Item_Parastole2.Tex1.sbfres
--Armor_001.sbfres
--Armor_043.sbfres
--Armor_043.Tex1.sbfres
--Link.Tex1.sbfres
-Actor\
--Pack\
---Armor_Default_Head.sbactorpack
---Armor_Default_Upper.sbactorpack
---Armor_Default_Lower.sbactorpack
---Weapon_Spear_050.sbactorpack
-System\
--Resource\
---ResourceSizeTable.product.srsizetable
(Armor_001.bfres, Armor_Default.bfres, Armor_043.bfres and SignalFlowchart.sbeventpack were removed from the size table)
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