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- 2010-11-4
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LIVE - BATTLETECH Update 1.1 Release Notes
New Features & Content
MechWarrior customization. Players can now customize the appearance, callsign, name, pronoun, and voice of all non-Ronin MechWarriors in their mercenary company. The starting MechWarriors (Behemoth, Dekker, Glitch, and Medusa) are now considered Ronin.
这项是玩家可以捏自己的驾驶员了(非特殊),还有开局送的5个,现在是特殊人才了(Ronin)
Granular difficulty settings. Added a wide variety of Granular Difficulty Settings that can be adjusted at any time from the Settings menu.
现在在设定里可以调难度
Lethality - when enabled, MechWarriors that are disabled in combat will always be killed.
如果开了,驾驶员在任务躺里直接死亡(正常升级船的医疗配件,有机会救回来)
'Mech Destruction - when enabled, 'Mechs disabled from Center Torso destruction are permanently lost. This setting is intended for veterans and those seeking a significant challenge.
如果开了,爆机甲身躯,整台机甲报废(敌人的没LOOT了,自己的没法回收)
No Rare Salvage - when enabled, + and ++ items are no longer generated as salvage results (but remain purchasable in stores).
如果开了,战后回收(SALVAGE)没特殊物品(+和++,只能等商店刷新)
MechWarrior Progression - adjust the amount of experience that MechWarriors gain after each mission.
调整战后经验(分三等,故事模式无效,具体效果要实验一下)
Advanced MechWarriors - increase or decrease the frequency of more powerful MechWarriors appearing in Hiring Halls in later parts of the game.
调整特殊驾驶员出现机会(分三等,具体效果要实验一下)
Enemy Force Strength - increase or decrease the baseline strength of the enemy forces you'll face in procedural contracts.
调整敌人强度,(分三等,具体效果要实验一下)
Contract Payment - increase or decrease the amount of C-Bills paid by procedural contracts across the game.
调整任务赏金 (分三等,具体效果要实验一下)
Salvage - increase or decrease the amount of salvage you may obtain from negotiation on procedural contracts.
调整战利品,(分三等,具体效果要实验一下)
New custom campaign mode. The following added Difficulty Settings can only be adjusted when starting a new campaign (Select "Custom Campaign" when starting a New Game from the Main Menu.)
新自由战役模式 (在主页开新战役,可选以下模式,多选)
Ironman Mode. Your campaign is limited to a single save game slot that automatically updates as you progress. Run out of funds or fail a Priority Mission and it's game over!
铁人模式 (不用翻译了吧)
Unequipped 'Mechs - enable this to make 'Mechs completed out of 'Mech parts start empty instead of with a stock loadout.
空机模式 (入手机甲无装备,正常有预装武器)
Parts for 'Mech Assembly - increase the number of 'Mech parts that must be salvaged to assemble a new 'Mech. This setting is intended for veterans and those seeking a significant challenge.
调整机甲部件数量(需要更多部件才能组装新机体,数量貌似可以调)
Accelerate the current action with SPACEBAR. Players can now press SPACEBAR to greatly accelerate the current action. Game speed will return to normal after the action completes.
在战役里,飞船界面,按“空格”可以加快时间流速
Speed-Up mode to accelerate all combat actions. Added an option in the Gameplay Settings menu that significantly speeds up combat. Note that this setting is ignored during Multiplayer, and while story dialogue is playing during campaign missions.
增加“快速”模式 (效果是战斗的时候忽略动作,如行走射击什么的,多人模式无效)
General combat speed optimizations. To decrease turn times even when not using new speed-up options. In addition, the settings for combat result pauses and camera transition times have been exposed in CombatGameConstants.json for easier modding.
新的战斗速度调整项,(这个需要进游戏看有哪些可以调整项)
Cancel combat actions and selections with right-click. Right-clicking in combat (without holding the button down) now acts like the ESC key, backing out of the current action or selection.
战斗时,右键取消(选择)战斗动作 和 ESC一样 (PS:移动和射击是两个动作,移动后不能取消)
MechLab quality-of-life improvements. Including the below additions. See UI section for further UI improvements.
以下是MECHLAB(装机老头那)的UI更新
A shortcut button is now available to bring up the Store directly from the MechLab, allowing players to buy weapons, equipment, and ammo without leaving the MechLab. (Must still be in-orbit to purchase items.)
可以从装机界面直接打开商店
The running total C-Bill cost of a work order is now displayed while the player is working in the MechLab.
装机界面右下角显示花费时间和钱
Added tooltips for all 'Mech Rating bars in the Mech Bay and MechLab that show and explain more of the specific numbers behind that rating.
更多机甲信息,把鼠标点到机甲的那几个黄条(火力等级,速度,热耗什么的),可以看到具体数据
Improved warning communication and tooltips in MechLab.
改善警告信息提示(个人没啥感觉)
Added Scrap button to the Mech Bay Storage screen, to allow scrapping complete 'Mech chassis directly from Storage.
商店选甲可以按类型分类
Gear components now display their stat benefit directly on their component UI (instead of only in their tooltip.)
装备信息在UI显示
Current inventory count in Store and Salvage. Item tooltips in the Store and Salvage screens now display how many of that item the player currently has in inventory.
物品信息现在显示该物品玩家持有数量
Several new events and improvements to event generation. Including fixing a bug that could cause valid events to appear invalid and not be considered during event generation.
新事件,还有旧事件的BUG修正
Ultrawide monitor support. BATTLETECH now supports displays with 21:9, 64:27 and 43:18 aspect ratios. Known Issue: a few cosmetic-only bugs still exist in this experience, but given the high-demand for ultrawide support we felt that these minor issues did not need to hold up its release. |
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