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[求助] 游戏进不去,到wolrdend就退出

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发表于 2017-7-18 23:25 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
错误代码:
Assertion failed: CurrentPos + Count <= TotalSize() [File:H:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 2053]
Seeked past end of file ../../../ShooterGame/SeekFreeContent/Maps/TheIslandSubMaps/WorldEnd.umap (1887134466 / 8276451)


VERSION: 263.0
KERNELBASE.dll!UnknownFunction (0x000007fefd82a06d) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice:ogf__VA() (0x00000001403c19a8) + 159 bytes [h:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00000001403c1f45) + 178 bytes [h:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!FArchiveAsync::Serialize() (0x000000014043698e) + 0 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:2059]
ShooterGame.exe!operator<<() (0x0000000140336ebf) + 0 bytes [h:\svn_ark\engine\source\runtime\core\private\containers\string.cpp:1169]
ShooterGame.exe!FMaterialShaderMap::Serialize() (0x00000001410359b1) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\materials\materialshader.cpp:1664]
ShooterGame.exe!FMaterial::SerializeInlineShaderMap() (0x000000014103acf3) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\materials\materialshared.cpp:782]
ShooterGame.exe!SerializeInlineShaderMaps() (0x0000000140fdb954) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\materials\material.cpp:450]
ShooterGame.exe!UMaterial::Serialize() (0x0000000140fe0f17) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\materials\material.cpp:2071]
ShooterGame.exe!ULinkerLoad:reload() (0x0000000140459978) + 0 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2930]
ShooterGame.exe!FAsyncPackage::CreateExports() (0x00000001404346fb) + 0 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1056]
ShooterGame.exe!FAsyncPackage::Tick() (0x0000000140432dd2) + 8 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:296]
ShooterGame.exe!ProcessAsyncLoading() (0x0000000140435bf8) + 24 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1580]
ShooterGame.exe!FlushAsyncLoading() (0x0000000140435922) + 17 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1433]
ShooterGame.exe!ULevelStreaming::RequestLevel() (0x0000000140c723d0) + 17 bytes [h:\svn_ark\engine\source\runtime\engine\private\levelstreaming.cpp:492]
ShooterGame.exe!UWorld::UpdateLevelStreamingInner() (0x0000000140e8087e) + 23 bytes [h:\svn_ark\engine\source\runtime\engine\private\world.cpp:2521]
ShooterGame.exe!UWorld::UpdateLevelStreaming() (0x0000000140e80c59) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\world.cpp:2626]
ShooterGame.exe!UWorld::NavigateTo() (0x0000000140e86c78) + 115 bytes [h:\svn_ark\engine\source\runtime\engine\private\world.cpp:4462]
ShooterGame.exe!UEngine:oadMap() (0x0000000140e59e9d) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9849]
ShooterGame.exe!UEngine::TickWorldTravel() (0x0000000140e568fa) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8992]
ShooterGame.exe!UGameEngine::Tick() (0x0000000140ba101f) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1125]
ShooterGame.exe!FEngineLoop::Tick() (0x000000013f75805c) + 0 bytes [h:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418]
ShooterGame.exe!GuardedMain() (0x000000013f7522fc) + 0 bytes [h:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x000000013f75953a) + 5 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x000000013f759668) + 8 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x0000000141df995d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x00000000779e59cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077b1a561) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077b1a561) + 0 bytes [UnknownFile:0]



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舒服的沙发
发表于 2017-7-19 23:09 | 只看该作者
同问啊 想玩玩不了 求大神解答
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硬硬的板凳
发表于 2017-7-20 19:56 | 只看该作者
更新错误了呗 重新下载游戏吧
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冰凉的地板
发表于 2017-7-23 10:25 | 只看该作者
同上更新游戏
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