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[分享] 《森林(The Forest)》Public Alpha v0.61游戏更新内容【英文+谷歌中文翻译】

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发表于 2017-5-23 15:00 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
V0.61
Posted on 18 May, 2017 by Anna
Hey Everyone,

This patch focuses on bug fixing and polish of a bunch of existing systems. We also made some big memory improvements, and continued fixes for dedicated servers. You’ll need to get the latest dedicated server build in order for games to be compatible with this release.

Dedicated servers now use Steam server authentication. This allows you to now see the number of players in each server before joining. We fixed a bunch of issues with repairing structures in dedicated servers, and also some issues with running a server and client on the same machine.

For the translations introduced last patch, we have fixed a bunch of positioning issues, and added a first pass at a way to translate the survival book itself. We’ve also behind the scenes been preparing for a switch to new font types per language, so that all languages will be possible.  Once the new font system is in, we have a bunch of translations ready to release.

For user interface, we continued replacing old icons with the newly designed icons for a bunch of in-world objects. We also made progress on a redesign of the title screen, and options menu’s. We also now show the day on saved game, so when saving you have a better idea which file you are updating.

For balance, one issue we’ve had since adding hot key items, is the possibility for players to spam healing items whilst in combat. We’ve added in a healing slow down to this. Take a med, it will now instantly show you how much it will heal, but the actual healing will crawl up to the full amount. In hard mode we have made this speed significantly slower. Chainsaw was made a lot more powerful against enemies, and we fixed some fuel exploits. For traps, we increased the chances of enemies being caught by both the deadfall and happy birthday traps! As they would often just run past them or avoid them making them not very useful against regular cannibals.

For multiplayer, we’ve added 4 new hair variations for one of the character types and smoothed out the movement of animals for coop client players.

There are also a bunch of bug fixes, new hair models for the female cannibal, a bunch of small polish fixes for building placement and lots more.

We’ve set the next patch to around 20 days from now, as we’re planning v0.62 to be a pretty big patch release!

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

V0.61 changelog:

(DS) Dedicated Steam server authentication added, allows performing security checks
(DS) Connected players in dedicated servers should now be correctly listed
(DS) Fixed issues with repairing custom foundations
(Multiplayer) Fixed chainsaw engine SFX playing on remote players when out of fuel
Improved hair model/texture on female cannibal types
Fixed enemies sometimes spawning in the sinkhole on peaceful mode
Added the yellow hammer overlay icon to all building ghosts that didn’t have it yet
Fixed placing climbing rope sometimes not responding
Fixed standing fires lacking collision
Fixed bed, chair and table missing wood sfx when hit or walked on
Ghost dock now performs an accurate presence check to prevent players from completing it while inside the model
Improved construction icons positioning when inside larger structures
Fixed wrong texture on cannibal leader skull lamps
Fixed defensive wall placement missing the Fire1 action icon before locking the first point
(DS) No longer attempting to hook with the Steam client, it is no longer needed to worry about launching the game first to have a server running on the same machine as the one running the game
Fixed rotate icon missing during placement of nest-able structures (ie: wall planter) when not targeting a supporting structure
Damaging foundations no longer distorts nested buildings (ie: a rope anchored to a gazebo)
Fixed ghost Wall Planter, Wall Weapon Rack, Head Trophy, Ceiling Skull Lamp, Wood Bench and Sap Collector not turning red when not placeable
Chainsaw fuel pickups no longer respawn (we actually missed one inside a tent that does respawn, the rest should not however)
Increased chainsaw damage against enemies
Fixed coop players sometimes sending wrong damage to certain structures
Fixed some animation issues during end game cut scenes
(Multiplayer) Reduced jitteriness of animal movement for client players
(Translations) Fixed all HUD elements anchoring to allow proper positioning regardless of text size
Fixed some end game assets being preloaded even if no players were in the end game section
(Translations) Setup translation as overlay in most of the book
Updated structure anchor icon, repair icons and re-arm trap icon to new design
Custom foundations repair cost is now limited to 20 hammer hits regardless of damage sustained
Updated Survival book texture in opening plane scene to display correct name
Caves – Updated icons for cave entrances
Optimized memory usage of various animati
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 楼主| 发表于 2017-5-23 15:01 | 只看该作者
本帖最后由 tangzhyuz 于 2017-5-23 15:03 编辑

V0.61
发表于2017年5月18日
嘿大家,

该补丁专注于一堆现有系统的错误修复和抛光。我们也做了大量的内存改进,并继续修复专用服务器。您将需要获得最新的专用服务器构建,以使游戏与此版本兼容。

专用服务器现在使用Steam服务器认证。这使您可以在加入之前查看每台服务器中的玩家人数。我们修复了一些在专用服务器中修复结构的问题,以及在同一台机器上运行服务器和客户端的一些问题。

对于上一个补丁介绍的翻译,我们已经修复了一大堆定位问题,并添加了一个第一遍的方式来翻译生存本身。我们还在幕后准备为每种语言切换新的字体类型,以便所有语言都是可能的。一旦新的字体系统进入,我们有一堆翻译准备发布。

对于用户界面,我们继续使用新设计的图标替换一些世界内的对象的旧图标。我们还在重新设计标题屏幕和选项菜单方面取得了进展。我们现在也显示了保存的游戏的一天,所以当保存时,你有一个更好的主意你正在更新哪个文件。

为了平衡,自从添加热键项目以来,我们发现了一个问题,玩家可能会在战斗中垃圾邮件。我们已经加快了治疗速度。拿一个药,现在会立即显示你会愈合多少,但实际的治疗将爬升到全额。在硬模式下,我们的速度明显较慢。电锯对敌人造成了更大的威慑力,我们修复了一些燃料利用。对于陷阱,我们增加了敌人被死亡和生日快乐陷阱捕获的机会!因为他们往往只是经过他们,或避免他们使他们不太有用的反常态食人族。

对于多人游戏,我们为其中一个角色类型添加了4个新的头发变体,并平滑了合作客户玩家的动物运动。

还有一堆错误修复,女性食人族的新头发模型,一堆用于建筑布置的小型抛光修复。

从现在开始,我们已经设置了大约20天的补丁,因为我们计划将v0.62作为一个很大的补丁版本!

V0.61更改日志:

(DS)专用Steam服务器身份验证已添加,允许执行安全检查
(DS)现在应该正确列出专用服务器中的连接播放器
(DS)修复修复自定义基础的问题
(多人)固定的链锯发动机SFX在远离玩家的时候在燃油中播放
改善头发模型/纹理对女性食人族类型
固定的敌人有时在和平模式下沉入沉井
向所有没有它的建筑物鬼添加了黄锤重叠图标
固定放置攀岩绳有时候不响应
固定火灾缺乏碰撞
固定床,椅子和桌子丢失木材sfx当打或走
Ghost码头现在执行准确的存在检查,以防止玩家在模型内部完成它
改进建筑图标定位在较大的结构内部
修复了食人族头骨头灯的错误纹理
在锁定第一个点之前,固定防守墙壁放置缺少Fire1动作图标
(DS)不再试图钩住Steam客户端,不再需要担心首先启动游戏,使服务器与运行游戏的计算机在同一台机器上运行
在没有瞄准支撑结构的情况下,放置可嵌套结构(即:墙壁播种机)时,固定的旋转图标丢失
破坏性基础不再扭曲嵌套建筑物(即:一根绳索停泊在凉亭上)
固定幽灵墙壁播种机,墙壁武器架,头奖杯,天花板骷髅灯,木凳和Sap收集器不可变红
链锯燃油吸油器不再重生(我们实际上错过了一个帐篷里面的一个,重新启动,其余的不应该)
增加对敌人的电锯伤害
固定的球员有时会对某些结构造成错误的伤害
解决了一些动画问题在结束游戏剪辑场景
(多人)减少客户玩家动物运动的抖动
(翻译)固定所有HUD元素锚定,以允许正确的位置,无论文字大小
固定一些终端游戏资产即使没有玩家在最后游戏部分被预加载
(翻译)在大多数书中将翻译安排为叠加
更新了结构锚点图标,修复图标和重新布置陷阱图标到新的设计
定制基础维修成本现在限于20锤击,不管损坏如何
更新生存书纹理在开放平面场景中显示正确的名称
洞穴 - 更新了洞穴入口的图标
优化了各种动画的内存使用
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硬硬的板凳
 楼主| 发表于 2017-5-23 15:04 | 只看该作者
v0.61B
Posted on 18 May, 2017
Hey Everyone,

Here is a small patch that fixes some issues in today’s 0.61 release

If you are running a dedicated server, you will need to restart your server with the latest version to be compatible with this patch release.

Fixed issue with regrowing trees in MP games causes them in some saves to not be cuttable on load
Fixed issue with foundation ghosts not working correctly for clients
Fixed some issues with storage and water holders for clients in some saves
Fixed a bunch of MP related issue due to a bug with itemID numbers that broke in the 0.61 patch release
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冰凉的地板
 楼主| 发表于 2017-5-23 15:04 | 只看该作者
v0.61B
发表于2017年5月18日
嘿大家,

这是一个小补丁,修复了今天的0.61版本中的一些问题

如果您正在运行专用服务器,则需要使用最新版本重新启动服务器才能与此补丁版本兼容。

在MP游戏中修复了重新生成树的问题导致它们在某些节省中不能在加载时被削减
修复了基础ghost对客户端无法正常工作的问题
解决了存储和水持有者在某些保存中为客户带来的一些问题
修复了一堆MP相关的问题,因为在0.61补丁版本中打破了itemID号码的错误
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5#
 楼主| 发表于 2017-5-23 15:05 | 只看该作者
V0.61C Hotfix
Posted on 18 May, 2017 by Anna
Hey Everyone,

This hotfix should fix all the issues from today’s 0.61 patch. MP games and save games should all be back to normal. Issues such as not being able to chop trees, or not seeing items in MP games, treehouses disappearing etc all should all be fixed with this update.

Fixed a host of issues in some MP games that had rope traps built in them, including some item holders not working and trees not being cuttable.

NOTE: The dedicated server tool has also been updated. If you are running a dedicated server, make sure you update it to have these fixes available to players on your server

Thanks to everyone who helped us figure this out by sending us their save games!
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub
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6#
 楼主| 发表于 2017-5-23 15:05 | 只看该作者
V0.61C修补程序
由Anna于2017年5月18日发布
嘿大家,

此修补程序应该修复从今天的0.61补丁的所有问题。 MP游戏和保存游戏都应该恢复正常。 诸如无法砍伐树木,或者看不到MP游戏中的物品,树屋消失等问题都应该用这个更新来解决。

修复了一些MP游戏中存在的许多问题,其中包含一些内置绳索陷阱的问题,其中包括一些项目持有者不能工作,而且树木不可剪切。

注意:专用服务器工具也已更新。 如果您正在运行专用服务器,请确保更新它以使服务器上的玩家可以使用这些修复程序

感谢所有帮助我们通过发送给我们保存游戏的人!
一如以往,请继续在社区中心的讨论区发布您的错误报告和反馈
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7#
 楼主| 发表于 2017-5-31 18:51 | 只看该作者
只希望能加入简体中文字体~
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