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本帖最后由 260260998 于 2017-4-27 15:04 编辑
楼主,能否请教下如何用Fo4edit修改WOTC里的一些特定的问题啊?
[04/27/2017 - 02:41:54PM] error: (9401A5EA): No Navmesh found, object not moved.
stack:
[ (9401A5EA)].ObjectReference.MoveToNearestNavmeshLocation() - "<native>" Line ?
[ (9401A5E3)].CSE_Group_Control.ResetGroup() - "C:\Users\Engager\AppData\Local\Temp\PapyrusTemp\CSE_Group_Control.psc" Line 40
[ (9401A2A2)].CSE_Spawnpoint_Control.OnCellAttach() - "C:\Users\Engager\AppData\Local\Temp\PapyrusTemp\CSE_Spawnpoint_Control.psc" Line 116
[04/27/2017 - 02:41:54PM] warning: Property TeleportInFXLight on script TeleportSpellEffectScript attached to Active effect 1 on (94009CA2) cannot be initialized because the script no longer contains that property
[04/27/2017 - 02:41:54PM] error: Cannot call play() on a None object, aborting function call
stack:
[Active effect 1 on (94009CA2)].TeleportSpellEffectScript.TeleportIn() - "g:\_F4\Art\Raw\ScriptsMilestone\TeleportSpellEffectScript.psc" Line 35
[Active effect 1 on (94009CA2)].TeleportSpellEffectScript.OnEffectStart() - "g:\_F4\Art\Raw\ScriptsMilestone\TeleportSpellEffectScript.psc" Line 22
类似信息都刷爆我的log日志了 |
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