游戏狂人
 
- 贡献度
- 19
- 金元
- 12813
- 积分
- 1357
- 精华
- 0
- 注册时间
- 2010-8-15
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The IGN Review Scale
For more than a decade, IGN reviewed games on a 100-point scale. While we switched to a 20-point scale briefly, we believe scores should be as expressive as possible. Elevating the dialogue about a game via focusing on the content of the written and video reviews doesn’t have to come at the expense of an expressive score. Hence, we’ve resumed using the 100-point scale in hopes of providing as much precision as possible to you. This does two things: Allows us to score within the score, and to more easily rank games.
Scoring within the score is simple: we apply a whole integer score (a 3, a 5, a 7, a 9), then we indicate what kind of 7 or 9 that is. Is it barely a 7? It’s likely in 7.1-7.3 territory. Is it a strong 7? It’s likely 7.5-7.7. Is it among the strongest 7’s, or among the best GOOD games out there (as defined by our written descriptions below)? Is it just short of being a great game? It’s a 7.8 or 7.9. It’s a SCORECEPTION!
The second reason is ranking. We all love to rank things, and the 20-point scale felt limited, and ultimately diluted our ability to rank games against each other. Obviously not all games are reviewed and scored against each other (i.e. you can’t directly compare Madden to Call of Duty or Mass Effect). But we know that when it comes to both purchasing decisions and your overall consideration and conversation about the best games of a franchise, on a platform, or of a generation, sometimes you want to contextualize games and know how games generally stack up against each other.
Scores are just a baseline for our opinion, though. All reviews go through a stringent editing process for fairness, transparency and accuracy by the time they finally appear on IGN and stand as the IGN Review. That being said, there’s also a by-line on every text you see, and we encourage you to follow our writers on Twitter, get to know them on their IGN pages, and try to get an understanding of where they’re coming from based on their pros and cons and recommended games. Basically, we don't want review scores to end the discussion, but encourage more of them, and we want you to interact with our reviewers throughout the entirety of the process in a smart, professional, and passionate way.
10.0 - Masterpiece
Simply put: this is our highest recommendation. There’s no such thing as a truly perfect game, but those that earn a Masterpiece label from IGN come as close as we could reasonably hope for. These are classics in the making that we hope and expect will influence game design for years to come, as other developers learn from their shining examples
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详见:
www.ign.com/wikis/ign/Game_Reviews
www.ign.com/wikis/ign/Standards_and_Practices
人家已经说明了评分标准,你自己不去看 就不要胡乱揣测了。
简单说:
1、IGN的评分是IGN的主观意见
2、满分不等于没有缺点,只代表IGN最高级的推荐(认为它是大师级的作品)
3、评分里面最重要的因素是:游戏能否完美的达到其设计的目标(当然,肯定是编辑主观理解的目标),是否超过预期,能否对后世产生积极的启发、是否值得其他开发者学习参考
4、对一个游戏的评分,主要是它自己和自己比较。“与其它游戏横向比较”不是评分的主要目的,所以“这个游戏10分,那个游戏8分”并不表示这个游戏比那个游戏更好。
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