游戏狂人
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- 贡献度
- 63
- 金元
- 8982
- 积分
- 1150
- 精华
- 0
- 注册时间
- 2012-8-10
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一楼那是谁翻译的,太扯了,看着像机翻
重新来一遍
A new, alternative (optional) movement response mode for Geralt.
猪脚将获得一个全新(但可选)的移动反应模式。
译注:直白点说就是新的人物移动方式,而且还是可选的,不习惯还能换回来
A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map.
提供分布于游戏内多个地点的储藏点以便玩家存储物品。储藏点位置将被标记在玩家地图上。
译注:期待已久的仓库系统(各地仓库会不会有虚空连接呢?),遗物终于不用扔了,我现在还对“转头就卖了An Craite传家剑”这件事心有惭愧呢……
Crafting and alchemy components no longer add to the overall inventory weight.
锻造与炼金材料将不再增加负重。
Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.
在物品栏中,书籍现在将被置于一个独立面板中,且已阅书籍现在将正确变灰。
译注:早就该这样了……
Multiple sorting options are now available in the Inventory.
物品栏添加多种分类选项。
Alchemy formulas and crafting diagrams can be "pinned", meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.
炼金配方和锻造图表现在可以被“钉住”,这将在商店面板标记出制造对应物品所需的所有材料。
译注:不知能不能做到缺什么标什么,不过以外国佬的蠢性来看……
Dozens of fixes for quest related issues, both major and minor.
任务相关问题的大量修复,同时涵盖主要及次要问题。
译注:The cave of GOD D*** F***ING Dream!
A few performance enhancements, including the optimization of FX, scenes and general gameplay.
部分性能改善,包括特效、场景及一般游戏时的优化。
Various improvements to horse behavior.
马匹行为表现的多项改善。
最后想说一句,mutagen是真的不准备管了吗…… |
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