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[原创] payday2 只解锁所有面具喷漆图案材质等,不破坏游戏平衡!!!!

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发表于 2013-9-26 00:28 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
在网上找到的这段lua代码!连最新跟新的几个面具材质都有

-- Player Instance
local player = managers.player:player_unit()

local materials = {}
materials["orchish"] = 'infamous'
materials["candy"] = 'infamous'
materials["chrome_purple"] = 'infamous'
materials["hot_cold"] = 'infamous'
materials["titanium"] = 'infamous'
materials["greygloss"] = 'infamous'
materials["whiterock"] = 'infamous'
materials["skin"] = 'infamous'
materials["deep_bronze"] = 'infamous'
materials["cracks1"] = 'infamous'
materials["metal1"] = 'infamous'
materials["concrete1"] = 'infamous'
materials["finewood"] = 'infamous'
materials["gold_clean"] = 'infamous'
materials["scales"] = 'infamous'
materials["bark3"] = 'infamous'
materials["alligator"] = 'infamous'
materials["rock1"] = 'infamous'
materials["wicker1"] = 'infamous'
materials["twoblue"] = 'infamous'
materials["magma"] = 'infamous'
materials["carbon"] = 'infamous'
materials["oldbronze"] = 'infamous'
materials["slime"] = 'infamous'
materials["bark2"] = 'infamous'
materials["denim"] = 'infamous'
materials["bloodred"] = 'infamous'
materials["bismuth"] = 'infamous'
materials["radioactive"] = 'infamous'
materials["plastic"] = 'infamous'
materials["rainbow"] = 'infamous'
materials["pianoblack"] = 'infamous'
materials["oxide_bronze"] = 'infamous'
materials["mercury"] = 'infamous'
materials["matteblack"] = 'infamous'
materials["waterblue"] = 'infamous'
materials["leather"] = 'infamous'
materials["rock3"] = 'infamous'
materials["bark1"] = 'infamous'
materials["rock2"] = 'infamous'
managers.blackmarket:_setup_masks()
for name,quality in pairs( materials ) do
    managers.blackmarket:get_inventory_category( "materials" )
    managers.blackmarket:add_to_inventory( quality, "materials", name, true )
end
local textures = {}
textures["cracker"] = 'infamous'
textures["hellish"] = 'infamous'
textures["poison"] = 'infamous'
textures["yggdrasil"] = 'infamous'
textures["overkill"] = 'infamous'
textures["sidestripe"] = 'infamous'
textures["grayson"] = 'infamous'
textures["clown"] = 'infamous'
textures["solidsecond"] = 'infamous'
textures["infamous"] = 'infamous'
textures["maskedfalcon"] = 'infamous'
textures["tf2"] = 'infamous'
textures["bloodsucker"] = 'infamous'
textures["emblem1"] = 'infamous'
textures["wtf"] = 'infamous'
textures["mantis"] = 'infamous'
textures["beast"] = 'infamous'
textures["cogs"] = 'infamous'
textures["puzzle"] = 'infamous'
textures["cake"] = 'infamous'
textures["companioncube"] = 'infamous'
textures["ouro"] = 'infamous'
textures["reaper"] = 'infamous'
textures["rorschach"] = 'infamous'
textures["compass"] = 'infamous'
textures["aperture"] = 'infamous'
textures["portal"] = 'infamous'
textures["swe_camo"] = 'infamous'
textures["biohazard"] = 'infamous'
textures["pirate"] = 'infamous'
textures["nuclear"] = 'infamous'
textures["star"] = 'infamous'
textures["tribal2"] = 'infamous'
textures["gearhead"] = 'infamous'
textures["emblem2"] = 'infamous'
textures["marv"] = 'infamous'
textures["zebra"] = 'infamous'
textures["fleur"] = 'infamous'
textures["whiner"] = 'infamous'
textures["ouroboros"] = 'infamous'
textures["striped"] = 'infamous'
textures["shazam"] = 'infamous'
textures["celtic2"] = 'infamous'
textures["no_color_full_material"] = 'infamous'
textures["starbreeze"] = 'infamous'
textures["celtic1"] = 'infamous'
textures["zipper"] = 'infamous'
textures["cobrakai"] = 'infamous'
textures["flames"] = 'infamous'
textures["paint1"] = 'infamous'
textures["ultimaterobber"] = 'infamous'
textures["diamond"] = 'infamous'
textures["swirl"] = 'infamous'
textures["spikes"] = 'infamous'
textures["hand"] = 'infamous'
textures["luchador"] = 'infamous'
textures["dragon_full"] = 'infamous'
textures["japan"] = 'infamous'
textures["cat"] = 'infamous'
textures["emblem4"] = 'infamous'
textures["bite"] = 'infamous'
textures["daft_heart"] = 'infamous'
textures["skull"] = 'infamous'
textures["scars"] = 'infamous'
textures["yinyang"] = 'infamous'
textures["emblem3"] = 'infamous'
textures["daniel"] = 'infamous'
textures["molecule"] = 'infamous'
textures["trekronor"] = 'infamous'
textures["spawn"] = 'infamous'
textures["anarchy"] = 'infamous'
textures["fan"] = 'infamous'
textures["usa"] = 'infamous'
textures["raster"] = 'infamous'
textures["hypnotic"] = 'infamous'
textures["girlsandboys"] = 'infamous'
textures["flag"] = 'infamous'
textures["eightball"] = 'infamous'
textures["fingerprint"] = 'infamous'
textures["dragon_split"] = 'infamous'
textures["barbarian"] = 'infamous'
textures["messatsu"] = 'infamous'
textures["no_color_no_material"] = 'infamous'
textures["chains"] = 'infamous'
textures["circuit"] = 'infamous'
textures["foot"] = 'infamous'
textures["magnet"] = 'infamous'
textures["arrow"] = 'infamous'
textures["hexagon"] = 'infamous'
textures["hawk"] = 'infamous'
textures["loverboy"] = 'infamous'
textures["headshot"] = 'infamous'
textures["unionjack"] = 'infamous'
textures["two"] = 'infamous'
textures["target"] = 'infamous'
textures["paint"] = 'infamous'
textures["atom"] = 'infamous'
textures["spider"] = 'infamous'
textures["tribal"] = 'infamous'
textures["horizon_circle"] = 'infamous'
textures["ace"] = 'infamous'
textures["big_skull"] = 'infamous'
textures["kabuki1"] = 'infamous'
textures["gradient"] = 'infamous'
textures["illuminati"] = 'infamous'
textures["electric"] = 'infamous'
textures["solidfirst"] = 'infamous'
textures["fleur2"] = 'infamous'
textures["pd2"] = 'infamous'
textures["vertical"] = 'infamous'
textures["hearts"] = 'infamous'
managers.blackmarket:_setup_masks()
for name,quality in pairs( textures ) do
    managers.blackmarket:get_inventory_category( "textures" )
    managers.blackmarket:add_to_inventory( quality, "textures", name, true )
end
local colors = {}
colors["white_solid"] = 'infamous'
colors["black_solid"] = 'infamous'
colors["red_solid"] = 'infamous'
colors["blue_solid"] = 'infamous'
colors["green_solid"] = 'infamous'
colors["cyan_solid"] = 'infamous'
colors["magenta_solid"] = 'infamous'
colors["yellow_solid"] = 'infamous'
colors["light_gray_solid"] = 'infamous'
colors["dark_gray_solid"] = 'infamous'
colors["gray_solid"] = 'infamous'
colors["pink_solid"] = 'infamous'
colors["purple_solid"] = 'infamous'
colors["blood_red_solid"] = 'infamous'
colors["orange_solid"] = 'infamous'
colors["light_brown_solid"] = 'infamous'
colors["brown_solid"] = 'infamous'
colors["navy_blue_solid"] = 'infamous'
colors["light_blue_solid"] = 'infamous'
colors["leaf_green_solid"] = 'infamous'
colors["warm_yellow_solid"] = 'infamous'
colors["dark_red_solid"] = 'infamous'
colors["dark_green_solid"] = 'infamous'
colors["nothing"] = 'infamous'
colors["black_white"] = 'infamous'
colors["red_black"] = 'infamous'
colors["yellow_blue"] = 'infamous'
colors["red_blue"] = 'infamous'
colors["light_gray_dark_gray"] = 'infamous'
colors["magenta_cyan"] = 'infamous'
colors["green_red"] = 'infamous'
colors["orange_blue"] = 'infamous'
colors["green_olive"] = 'infamous'
colors["yellow_orange"] = 'infamous'
colors["light_brown_matte_blue"] = 'infamous'
colors["turquoise_purple"] = 'infamous'
colors["orange_gray_blue"] = 'infamous'
colors["coral_red_matte_blue"] = 'infamous'
colors["toxic_green_dark_green"] = 'infamous'
colors["warm_yellow_matte_purple"] = 'infamous'
colors["bright_yellow_brown"] = 'infamous'
colors["coral_red_lime_green"] = 'infamous'
colors["white_matte_blue"] = 'infamous'
colors["red_dark_red"] = 'infamous'
colors["bone_white_magenta"] = 'infamous'
colors["cobalt_blue_navy_blue"] = 'infamous'
colors["toxic_green_leaf_green"] = 'infamous'
colors["light_brown_brown"] = 'infamous'
colors["bright_yellow_turquoise"] = 'infamous'
colors["light_blue_gray_blue"] = 'infamous'
colors["pink_matte_purple"] = 'infamous'
colors["bone_white_purple"] = 'infamous'
colors["light_blue_cobalt_blue"] = 'infamous'
colors["coral_red_gray_blue"] = 'infamous'
colors["leaf_green_blood_red"] = 'infamous'
colors["cobalt_blue_pink"] = 'infamous'
colors["bright_yellow_olive_green"] = 'infamous'
colors["bone_white_light_blue"] = 'infamous'
colors["coral_red_dark_red"] = 'infamous'
colors["turquoise_pink"] = 'infamous'
colors["white_brown"] = 'infamous'
colors["blue_light_blue"] = 'infamous'
colors["toxic_green_matte_purple"] = 'infamous'
colors["orange_matte_blue"] = 'infamous'
colors["warm_yellow_navy_blue"] = 'infamous'
colors["bright_yellow_dark_gray"] = 'infamous'
colors["white_magenta"] = 'infamous'
colors["cyan_purple"] = 'infamous'
colors["white_black"] = 'infamous'
colors["light_gray_blood_red"] = 'infamous'
colors["blood_red_white"] = 'infamous'
colors["bone_white_navy_blue"] = 'infamous'
colors["warm_yellow_olive_green"] = 'infamous'
colors["cyan_orange"] = 'infamous'
colors["dark_gray_orange"] = 'infamous'
colors["light_brown_navy_blue"] = 'infamous'
colors["orange_purple"] = 'infamous'
colors["light_blue_brown"] = 'infamous'
colors["green_blood_red"] = 'infamous'
colors["cyan_blue"] = 'infamous'
colors["yellow_orange"] = 'infamous'
colors["light_gray_dark_gray"] = 'infamous'
colors["gray_black"] = 'infamous'
colors["white_dark_gray"] = 'infamous'
colors["white_brown"] = 'infamous'
colors["white_navy_blue"] = 'infamous'
colors["white_purple"] = 'infamous'
colors["black_coral_red"] = 'infamous'
colors["black_orange"] = 'infamous'
colors["black_cobalt_blue"] = 'infamous'
colors["black_leaf_green"] = 'infamous'
colors["red_white"] = 'infamous'
colors["leaf_green_white"] = 'infamous'
colors["orange_white"] = 'infamous'
colors["cobalt_blue_white"] = 'infamous'
colors["warm_yellow_white"] = 'infamous'
colors["black_bright_yellow"] = 'infamous'
colors["warm_yellow_bright_yellow"] = 'infamous'
colors["black_magenta"] = 'infamous'
colors["navy_blue_light_blue"] = 'infamous'
colors["dark_red_orange"] = 'infamous'
   
managers.blackmarket:_setup_masks()
for name,quality in pairs( colors ) do
    managers.blackmarket:get_inventory_category( "colors" )
    managers.blackmarket:add_to_inventory( quality, "colors", name, true )
end
-- Unlock All Masks
managers.blackmarket:_setup_masks()
for mask_id,_ in pairs(tweak_data.blackmarket.masks) do
Global.blackmarket_manager.masks[mask_id].unlocked = true
managers.blackmarket:add_to_inventory("normal", "masks", mask_id, false)
end
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舒服的沙发
发表于 2013-9-26 01:33 | 只看该作者
還是作弊,當你100等級後 你有齊所有武器零件, 唯一推動你就是面具
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硬硬的板凳
发表于 2013-9-26 18:32 | 只看该作者
hung123123 发表于 2013-9-26 01:33
還是作弊,當你100等級後 你有齊所有武器零件, 唯一推動你就是面具

的确!!我现在94级了.配件不求,只求面具、面具材料!!不然真没动力玩下去了.
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