游戏达人
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- 注册时间
- 2010-11-27
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靚仔 发表于 2013-12-13 18:29 
把更新发一下。。。还有扩大地图尺寸。。。谢谢
二三0.自动取款机(用活木头种自动取款机,存入的黄金每天给3%利息)
1.用记事本打开游戏目录\data\scripts\prefabs\livinglog.lua文件,在inst:AddComponent("inspectable")的下一行插入以下内容:
local function OnDeploy (inst, pt)
local bank = SpawnPrefab("ruins_vase")
bank.Transform:SetPosition(pt.x, pt.y, pt.z)
bank.Transform:SetScale(1.5, 1.5, 1.5)
bank:AddTag("banks")
bank.components.container.canbeopened = true
inst.components.stackable:Get():Remove()
end
inst:AddComponent("deployable")
inst.components.deployable.ondeploy = OnDeploy
2.用记事本打开游戏目录\data\scripts\prefabs\smashables.lua文件,在inst:AddComponent("inspectable")的下一行插入以下内容:
local function onsave(inst, data)
if inst:HasTag("banks") then
data.banks = true
end
end
local function onload(inst, data)
if data and data.banks then
inst.Transform:SetScale(1.5, 1.5, 1.5)
inst:AddTag("banks")
inst.components.container.canbeopened = true
end
end
local function itemtest(inst, item, slot)
if item.prefab == "goldnugget" then
return true
end
return false
end
local slotpos = {}
for y = 2, 0, -1 do
for x = 0, 8 do
table.insert(slotpos, Vector3(75*x-75*2+75, 75*y-75*2+75,0))
end
end
local function OnDay(inst)
if inst:HasTag("banks") then
local num_found = 0
for k,v in pairs(inst.components.container.slots) do
if v and v.prefab == "goldnugget" then
num_found = num_found + v.components.stackable:StackSize()
end
end
local Interests = math.floor(num_found/100*3)
for k = 1, Interests do
inst.components.container:ConsumeByName("goldnugget", -1)
end
end
end
inst.OnSave = onsave
inst.OnLoad = onload
inst:AddComponent("container")
inst.components.container:SetNumSlots(#slotpos)
inst.components.container.widgetslotpos = slotpos
inst.components.container.widgetpos = Vector3(-100,200,0)
inst.components.container.side_align_tip = 160
inst.components.container.canbeopened = false
inst.components.container.itemtestfn = itemtest
inst:ListenForEvent( "daytime", function() OnDay(inst) end, GetWorld())
即可用活木头种自动取款机,鼠标左键点击打开格子,再点击关闭,只能用于存取黄金。将黄金放入取款机,每日天亮时将给予3%利息,不足1个黄金的零头自动抹去(比如存90个黄金,利息为2.7,则只给2个黄金)。土豪们,这是饥荒世界提供的金融服务,将巨款存进去,躺着吃利息吧。如果不想要自动取款机了,用锄头砸掉即可,记住之前把钱取出来哦
二六二.扩大地图尺寸
用记事本打开游戏目录\data\scripts\map\forest_map.lua文件,将local min_size = 350替换为local min_size = 800
即可在开新存档时,将默认地图尺寸(World按钮下的World size的Default选项)放大2倍以上,800的数字可自行调整,注意地图尺寸越大,对计算机配置要求越高
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