游戏达人
![Rank: 7](static/image/common/star_level3.gif) ![Rank: 7](static/image/common/star_level2.gif) ![Rank: 7](static/image/common/star_level1.gif)
- 贡献度
- 80
- 金元
- 18897
- 积分
- 2220
- 精华
- 1
- 注册时间
- 2010-11-27
|
本帖最后由 yzzn2009 于 2013-7-26 17:42 编辑
wuzihang101 发表于 2013-7-26 14:38 ![](static/image/common/back.gif)
怎样修改使棋盘地皮建造出的数量变成4个
我为你做了更新
十五.地板一次造4个
用记事本打开游戏目录\data\scripts\prefabs\turfs.lua文件,
1.在inst.data = data的下一行插入以下内容:
inst:AddComponent("stackable")
inst.components.stackable.maxsize = TUNING.STACK_SIZE_MEDITEM
inst.components.stackable.stacksize = data.stacksize
2.将下列内容:
{name="road", anim="road", tile=GROUND.ROAD},
{name="rocky", anim="rocky", tile=GROUND.ROCKY},
{name="forest", anim="forest", tile=GROUND.FOREST},
{name="marsh", anim="marsh", tile=GROUND.MARSH},
{name="grass", anim="grass", tile=GROUND.GRASS},
{name="savanna", anim="savanna", tile=GROUND.SAVANNA},
{name="dirt", anim="dirt", tile=GROUND.DIRT},
{name="woodfloor", anim="woodfloor", tile=GROUND.WOODFLOOR},
{name="carpetfloor", anim="carpet", tile=GROUND.CARPET},
{name="checkerfloor", anim="checker", tile=GROUND.CHECKER},
{name="cave", anim="cave", tile=GROUND.CAVE},
{name="fungus", anim="fungus", tile=GROUND.FUNGUS},
{name="sinkhole", anim="sinkhole", tile=GROUND.SINKHOLE},
{name="underrock", anim="rock", tile=GROUND.UNDERROCK},
{name="mud", anim="mud", tile=GROUND.MUD},
修改为:
{name="road", anim="road",stacksize = 4, tile=GROUND.ROAD},
{name="rocky", anim="rocky",stacksize = 4, tile=GROUND.ROCKY},
{name="forest", anim="forest",stacksize = 4, tile=GROUND.FOREST},
{name="marsh", anim="marsh",stacksize = 4, tile=GROUND.MARSH},
{name="grass", anim="grass",stacksize = 4, tile=GROUND.GRASS},
{name="savanna", anim="savanna",stacksize = 4, tile=GROUND.SAVANNA},
{name="dirt", anim="dirt",stacksize = 4, tile=GROUND.DIRT},
{name="woodfloor", anim="woodfloor",stacksize = 4, tile=GROUND.WOODFLOOR},
{name="carpetfloor", anim="carpet",stacksize = 4, tile=GROUND.CARPET},
{name="checkerfloor", anim="checker",stacksize = 4, tile=GROUND.CHECKER},
{name="cave", anim="cave",stacksize = 4, tile=GROUND.CAVE},
{name="fungus", anim="fungus",stacksize = 4, tile=GROUND.FUNGUS},
{name="sinkhole", anim="sinkhole",stacksize = 4, tile=GROUND.SINKHOLE},
{name="underrock", anim="rock",stacksize = 4, tile=GROUND.UNDERROCK},
{name="mud", anim="mud",stacksize = 4, tile=GROUND.MUD},
即可一次造4个地板,其中4可以修改为小于20的其他数字
|
|