游戏狂人
 
- 贡献度
- 34
- 金元
- 8723
- 积分
- 1008
- 精华
- 0
- 注册时间
- 2008-11-8
|
本帖最后由 ☆星の子☆ 于 2013-5-24 17:32 编辑
Fixed Heavy Siphon beam to have the buff from last patch
Ships with supply bays will no longer resupply other ships with supply bays
Shamelessly stole ThomasGideon's arc art
Fixed a font issue with Arial 20 bold being way too large and screwing some spacing up
Changed arcs and shields in the shipyard to always draw over the ship module textures
Troops now spawn from planets in freighter class vessels rather than scout class vessels
Fixed a crash on the ground combat screen that could result from clicking the exact wrong spot
Planetary Gravity wells are now a vanilla rule
Subspace projectors and home territory now negates gravity wells
Planetary shields get a large HP buff; planetary shield regen reduced to 1 per turn
Adding new troop types:
- "Defender" has more hitpoints, lower attack, no ship. Stays where it is built for now.
- "Assault Force" is a standard troop. Spawns in a One-Shot freighter that goes into orbit upon being built.
- "Away Team" weaker troop, has its own shuttle like current troops. Spawns on planet.
新补丁里关于陆战的内容不少,新增了3个地面部队类型,部队从坐飞机变成了坐运输船。
另外值得注意的是行星盾回复速度减少至每回合回复1防御,以往一个行星盾就让电脑束手无措的情况不再出现。
还有就是船在自己的亚空间通道及领土范围内不受重力井影响。大家以后要注意敌方的平台啊~
|
|