资深玩家
![Rank: 9](static/image/common/star_level3.gif) ![Rank: 9](static/image/common/star_level3.gif) ![Rank: 9](static/image/common/star_level1.gif)
- 贡献度
- 387
- 金元
- 125891
- 积分
- 14137
- 精华
- 0
- 注册时间
- 2009-12-29
|
abudra 发表于 2013-4-30 01:14 ![](static/image/common/back.gif)
拜谢啊。我改了几处,基本实现飞踹一样效果,还不至于踹到火星
Item("Melee_Leg", CategoryType_M ... Item("Melee_Leg", CategoryType_Melee)
{
Name("&&");
Description("&Melee_Leg_D&");
ItemType(ItemType_Stick);
Condition(0);
Damage(300.0);
CriticalProb(0.05);
CriticalDamage(300.0);
DamageRange(300.0);
Force(30.0);
PhysicsDamage(300.0);
StaminaUsage(0.1);
HeadSmashProb(0.0);
HeadCutProb(0.0);
ArmsCutProb(0.0);
LegsCutProb(0.0);
AiHitSound("leg");
DamageType(DamageType_Kick);
Reparable(false);
MinDamageAngle(-30.0);
MaxDamageAngle(30.0);
MaxHitSeverity(HitSeverity_Heavy);
MinHitSeverity(HitSeverity_Heavy);
} Force估计改到高高可以飞上火星![](static/image/smiley/grapeman/18.gif)
估计而已,我没试过
|
|