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不要升级2号补丁,各种削弱,各种蛋疼,自己看吧
::UPDATE 2:: The PC version of Bloody Palace is also confirmed for release on 2/20!
::UPDATE:: Just got word that the rumble issue in the PC version will also be getting a fix tomorrow.
DmC fans, I'm very excited to announce two pieces of DmC news today.First, we have a release date for the long-awaited Bloody Palace Mode! This highly-anticipated mode will go live via a free update next week by the following time table:
North America - PS3: Tuesday, 2/19 | Xbox 360: Wednesday, 2/20
Europe - PS3: Wednesday, 2/20 | Xbox 360: Wednesday, 2/20
Second, the free update next week for Bloody Palace will be accompanied by a patch that addresses a few major pieces of fan feedback we've received since the launch of the DmC demo. The most notable ones are given below.-Poison AI issue addressed (she no longer enters non-interactive state)
-Lessened damage and style boost from Demon Evade
-Arbiter "Drop" now causes damage and style gain even if jump-canceled
-Non-damaging moves no longer provide style points
-Damage done by weakest enemies increased
-Damage done by all enemies increased on Nephilim and Son of Sparda modes
-Adjusted attack (parry) windows for Rage spin move.
-SS and SSS will now decay back down to S if you stop gaining style
-No more eternal angel glide (where Dante flies around) |
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