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本帖最后由 bluesky404 于 2012-9-23 18:30 编辑
iface float Saturation
< string help = "Saturation: Scales the saturation level."; >
= 1.0;
//1 is vanilla, less than 1 decreases it, greater than 1 increases it.
iface float Brightness
< string help = "Brightness: Scales the brightness level."; >
= 1;
//1 is vanilla, less than 1 decreases it, greater than 1 increases it.
iface float Contrast
< string help = "Contrast: Scales the contrast level."; >
= 1;
//1 is vanilla, less than 1 decreases it, greater than 1 increases it.
iface float GContrast
< string help = "Gamma Contrast: Scales the contrast level."; >
= 1;
//Default = 1.
iface float GBrightness
< string help = "Gamma Brightness: Scales the brightness level."; >
= 1;
//Default = 1.
iface float FGIntensity
< string help = "Film Grain: Controls the intensity of the noise. 0 = no effect, 1 = full effect."; >
= 0.3;
//Default = 0.3.
iface float BHMagnitude
< string help = "Blur Highlight: Controls the size of the blur."; >
= 10;
//Default = 10.
iface float BHBrightness
< string help = "Blur Highlight: Corrects the darkening of the screen the effect causes."; >
= 4;
//Default = 4.
Vanilla或者Default为默认值,上面只是一个例子。你自己用文本编辑器打开对应的fx文件修改就是了
至于Controller1.0a,现在谁还用这个啊,早就删了。
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