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[讨论] 谁能解释一下这两个插件的作用和用法,据说能改善游戏性能

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发表于 2011-9-14 16:23 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
【第一个叫New Vegas Stutter Remover 】

FNV 1.3.0.452 is supported now by the lastest NVSR versions.

New Vegas Stutter Remover (NVSR) is a port of Oblivion Stutter Remover / Fallout Stutter Remover to Fallout: New Vegas.

Requirements:
The New Vegas Stutter Remover will not work without the New Vegas Script Extender (NVSE). It requires version 1 beta 5 or later of NVSE.
You can download NVSE here: http://nvse.silverlock.org/
NVSR only supports some versions of Fallout: New Vegas:
1.3.0.452 - partial support
1.2.0.352 - partial support
1.2.0.314 - supported
1.2.0.285 - supported
1.1.1.271 - minimal support
1.1.0.268 - not supported
1.0.0.240 - minimal support

Version History:
4.1.28 - Adds (incomplete, but fairly decent) support for 1.3.0.452. Also attempts to add support for heap replacement, though that's off by default.
4.1.25 - Improves partial support of F:NV 1.2.0.352.
4.1.23 - Adds partial support F:NV 1.2.0.352.
4.1.17 - Fixes a bug that can set volume to zero in rare circumstances. Also some other stuff that mostly should have no effect on the default settings.
4.1.16 - Seems to work. The latest features are currently only working on decrypted executables, but they should work on non-decrypted executables too soon.
4.1.15 - worked on decrypted executables, crashed with steam
4.1.14 - switched version numbering schemes to match the version numbers for Oblivion Stutter Remover and Fallout Stutter Remover; this version didn't work
WIP5 - should perform better on 1.2.0.314 now
WIP4 - adds more hooks for 1.2.0.314, doesn't actually improve performance more because of lack of data to configure it with, but now ready for collecting profiling data
WIP3 - adds some support for 1.2.0.314; support for that version will be improved in WIP4. NVSR WIP2 corresponds to stutter remover 4.1.7.
WIP2 - enables a lot more features, but completely untested at this time. Most features only work on 1.2.0.285, but some features also work on older versions of FNV. NVSR WIP2 corresponds to stutter remover 4.1.6.
WIP1 - first NVSE-based version, reported to work. NVSR WIP1 corresponds to stutter remover 4.1.4.
preliminary_6, preliminary_5, preliminary_4, preliminary_3, attempt_2, and attempt_1 were versions prior to WIP1. Unlike more recent versions they did not require NVSE.

Installation:
1. Go to your Data folder, and create in it a new fold named NVSE. Now go in to that folder and create a new folder inside of it named Plugins. You can create a new folder by right-clicking inside of an old one and selecting "New", then selecting "Folder". If you already had such a path that's fine too.
2. Make sure that the file sr_New_Vegas_Stutter_Remover.dll from the zip ends up in Data/NVSE/Plugins (the Plugins folder you created in step #1 above).
3. If you have an old ini file for the Stutter Remover then delete it so that the Stutter Removeer will generate a new one with the new default settings.
Uninstalling:
Remove sr_New_Vegas_Stutter_Remover.dll from the Data/NVSE/plugins folder.

If Stutter Remover causes a problem:
Find the file stutter remover ini file (Data/NVSE/Plugins/sr_New_Vegas_Stutter_remover.ini). See the section at the top of it labeled "Master". Each line in that section enables or disables a category of features in the stutter remover. Go through that section changing each "1" to a "0", one at a time, until your problem goes away. Then contact me (by posting on either the nexus forum or the bethesda forum or PMing me on the nexus), and tell me what your problem was and which item you had to disable to make your problem go away.

Known Issues:
1. FPS reduction - this is INTENTIONAL. You can disable it by changing MaximumFPS from 30 to 0 in your stutter remover ini file.
2. If you play F:NV for many hours without restarting then eventually this will cause a crash. Typically after about 3 hours of running F:NV, though it can come significantly earlier or later in some cases. I am treating this issue as a low priority issue because it takes so long to trigger, despite the fact that it causes crashes.
3. Critical Section profiling is failing for unknown reasons. This is not relevant to most users since critical section profiling is normally disabled, but it is a bit disturbing as I have no clue why this is happening. And it makes tuning this for new versions of F:NV much more difficult than it should be.

Status of Stutter Remover features on Fallout: New Vegas:
1. 64 Hertz fix
Implemented & working correctly in WIP1.
This removes some microstutter, particularly at high framerates.
2. Critical Section hooks
Implemented & working correctly in WIP1.
These can help some performance and stability issues relating to stutter, but mostly they just allow the next item on the list to work...
3. Critical Section Overrides (in default configuration)
Implemented in WIP2 for FNV 1.2.0.285 and in WIP5 for 1.2.0.314.
When done right, these can significantly improve performance.
4. FPS Management
Partially implemented in WIP2, still missing slow-motion used to enforce MinimumFPS.
Some people perceive the game as smoother when its framerate is prevented from exceeding half the refresh rate, plus this helps free up resources for secondary threads.
5. Hashtable hooks
Implemented in WIP2.
Don't really do anything to performance on their own, but necessary for the next item on the list...
6. Hashtable Overrides (in default configuration)
Minimal set should be present in WIP2 for 1.2.0.285, in WIP5 for 1.2.0.314. Better set added as of 4.1.13. Still has room for a few more small improvements here.
Should improve general performance.
7. FastExit hook
Implemented in WIP2 and later.
Makes quitting faster. May be disabled by default.
8. Heap Replacement
Not supported.
9. Expiremental Stuff
Partially supported as of 4.1.13 or WIP5 (can't remember which).

http://www.newvegasnexus.com/downloads/file.php?id=34832



【第二个叫 NVSR Patcher 】


This is an _UNOFFICIAL_ patcher that enables NVSR 4-1-28 to work with FalloutNV 1.4.0.525 (Update 7).

Before reading on:
YOU HAVE TO INSTALL THE ORIGINAL NEW VEGAS STUTTER REMOVER 4-1-28 BY SKYRANGER-1 BEFORE APPLYING THIS PATCH

This file just contains a FOMM installation script that patches the addresses for most currently or previously supported hooks in original NVSR Plugin DLL.

Also included is a new default NVSR config file that contains updated critical section overrides for the current version.

With this patch, the core NVSR features seem to be working again, and a few other options can enabled as well. Still, this it's experimental and anything can happen. Please be aware of that.

-------------------------------------------------------------------------------------------------------------------------------
Installation:

1. Install the Fallout Mod Manager if you don't have it already.
2. Install the New Vegas Stutter Remover 4-1-28.
3. Install this patch with FOMM.

-------------------------------------------------------------------------------------------------------------------------------
Problems, Questions?

Feel free to post your problems in the comments or send me a PM, but I probably won't be able to help you as I'm not familiar with the NVSR internals. This is really just a quick hack, either it works for you or it doesn't. Also, please don't ask SkyRanger-1, the author of NVSR, any questions related to this patch, since it's not his fault if it doesn't work

http://www.newvegasnexus.com/downloads/file.php?id=43897

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舒服的沙发
发表于 2011-9-14 17:02 | 只看该作者
这2个都别用,我觉得效果不怎么样,楼主用这个吧

http://www.newvegasnexus.com/downloads/file.php?id=43784#

辐射3和维加斯都可以用的。我以前默认高效果跳帧跳得要死,用了这个后一直很顺。
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硬硬的板凳
发表于 2011-9-14 18:31 | 只看该作者
回复 2# 托马斯T


    我试试,现在一卡一卡的
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冰凉的地板
 楼主| 发表于 2011-9-14 18:33 | 只看该作者
这2个都别用,我觉得效果不怎么样,楼主用这个吧



辐射3和维加斯都可以用的。我以前默认高效果跳帧跳得要 ...
托马斯T 发表于 2011-9-14 17:02



    嘿嘿。你介绍的这个我正在用。
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5#
发表于 2011-9-14 19:45 | 只看该作者
沒有設置當然不會有效果...尤其是鎖FPS。

LZ介紹這兩個東西其實是同一個,
NVSR目前一直留在Up6,還不支持Up7,
因此有人移植到Up7做了個補丁,補丁就是LZ介紹的第二個。

二樓的介紹的mod,作者說是因為NVSR遲遲不更新,所以他搞了這個修改DX9的dll能夠鎖高FPS,
也適用在其他遊戲。

NVSR源自於上古4的OBSR,除了鎖FPS功能以外,其他加速法也屬於非常高技術性的改造,
OBSR介紹可以參考這帖:
http://bbs.3dmgame.com/showtopic-1075126.html
設置方法還是差不多的。
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6#
发表于 2011-9-14 19:47 | 只看该作者
本帖最后由 jibaku2046 于 2011-9-14 19:59 编辑

NVSR基本上让你的NV不再卡,有用到NVSE。但是因为每个人的配置和使用的mod不一样,有人用了更流畅,有人没差或更糟。看N网NVSR论坛得到的个人结论... 第二个是NVSR的非官方补丁,对应了辐射NV 1.4.0.525 (7号补丁)。LS的介绍比较详细,偶献丑了...
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7#
发表于 2011-9-14 19:58 | 只看该作者
标记一下~有了这个东西回去看看到底还跳不跳。
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发表于 2011-9-14 20:09 | 只看该作者
本帖最后由 jibaku2046 于 2011-9-14 20:15 编辑

7楼误会了,跳出主因是mod冲突了或排列错误。这些mod是对应跳帧什么的,目的让游戏不再一卡一卡的。NV这游戏就算玩原版不用任何mod,玩了数小时不重启也是会跳出的(就多数人而言)。
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发表于 2011-9-14 23:06 | 只看该作者
都下试了试,貌似安了没什么效果,技术还不行啊。
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 楼主| 发表于 2011-9-15 00:24 | 只看该作者
都下试了试,貌似安了没什么效果,技术还不行啊。
年轮 发表于 2011-9-14 23:06



    那你就用2楼推荐的。效果立竿见影
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11#
发表于 2011-9-15 09:47 | 只看该作者
回复 10# 老放


    http://www.newvegasnexus.com/downloads/file.php?id=43536     
    多谢啊,我也刚翻到个优化的东西,低分辨率的草。
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12#
发表于 2011-9-15 10:44 | 只看该作者
这个貌似是锁定fps到60的...
我玩的时候一直都是最高60fps的.看起来是用不上了~~~
不知到有没有这样的小补丁.能改动游戏的最小和最大的桢数的~~~
以前辐射3就有这样的小补丁 .用上后很神奇的.野外跑路的吨卡改善了很多~~~而且以某个场景卡的地方也不卡了~~
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13#
发表于 2011-9-15 11:18 | 只看该作者
那你就用2楼推荐的。效果立竿见影
老放 发表于 2011-9-15 00:24



    2楼推荐的对up5补丁有用吗
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14#
发表于 2011-9-18 11:38 | 只看该作者
回复 1# 老放


   
你要的安东尼美化ESP反覆盖补丁
正常情况下不推荐用这个,除非被其他大型美化MOD覆盖了NPC

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15#
 楼主| 发表于 2011-9-18 12:43 | 只看该作者
回复  老放


   
你要的安东尼美化ESP反覆盖补丁
正常情况下不推荐用这个,除非被其他大型美化MOD覆盖了 ...
真永恒之心 发表于 2011-9-18 11:38


谢谢了。我试试。
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