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[size=1.3em]Installation
OBGEv2 has a few prerequisites that must be installed prior to installing and using OBGEv2. These are:
Make sure that you have first downloaded and installed the prerequisites. This readme assumes that you are only interested in installing the OBGEv2 Core package for the OBGEv2 OBSE plugin. If you are also interested in using the OBGEv2 project shaders, download the OBGEv2 Shaders package from the project TES Nexus page and follow the instructions in its ReadMe.
Once you have installed the prerequisites, download from the TES Nexus page the OBGEv2 Core package, then do the following to install OBGEv2 correctly:- If you have obge.dll or DepthTest.dll in your Data/OBSE/plugins folder, remove them.
- Extract the contents of the OBGEv2 Core package to your Oblivion\Data directory. Answer yes to any merge or overwrite prompts.
The files in the "Extras" folder are:- d3dx9_31.dll - If you are using the legacy compiler and your game crashes, move this to your Oblivion game folder.
- d3dx9_41.dll - If when you launch Oblivion, the shaders you have applied have no visible effect, and your OBGEv2.log reports that this file is missing, move it to your Oblivion game folder.
- textures and shaders folders - These contain some example shaders that can be useful in testing that OBGEv2 works and are also useful examples for writing shaders. You don't need to install them to use OBGEv2.
可以到readme查查看是什么愿意,我怀疑DirectX版本没跟上 |
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