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- 2011-1-13
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原帖地址
http://forums.taleworlds.com/index.php?topic=177591
Hello everyone. The new patch for Fire and Sword took a bit more than we had expected but it is finally ready. You can find the download links for it in our download page.
We haven't been able to put in all the new stuff we have been working on to this patch so you can expect a new patch with some more features in a few weeks. ;)
For those interested, here's the changelog for this version:
Common:
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Firearms have been generally rebalanced. Muskets are deadlier. Pistols are less accurate but faster.
Pistols and Muskets are now held by their barrels when used in melee mode.
Muskets have new thrust and swing animations for being used in melee where they are used to bash the enemy with the stock.
Melee weapons have been rebalanced in general and they are now faster.
Motion blur effect has been removed from some weapons.
Horses have been made slightly faster and expensive ones now have higher charge rating.
Characters can now crouch. The default key is 'z'.
Order menus redesigned.
New orders for volley fire.
New orders for specifying formation depth (between 1 and 5)
Damage type of Ranged Weapons is now determined by the type of ammunition rather than the weapon itself. Basic arrows for bows do cutting damage but it is possible to buy more advanced ones with piercing damage.
New sounds and particle systems for musket shots bullet hits and ricochets.
Pikes can now be thrusted from an overhead stance so they no longer have a single type of attack.
If a character is interrupted while reloading a musket (by being hit) the reloading action is now resumed from where it was left off.
Switching to pistols is now quicker whereas switching to muskets has been made slower.
Grenade damage calculation is changed so as to account for obstructions.
Female face textures retouched slightly.
Multiplayer:
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Changed the fog and atmosphere settings in some multiplayer maps.
Multiplayer Captain modes have received an overhaul. Bots can now be purchased individually through a separate overlay.
Network code improved and sends less events.
Multiplayer character stats have been revamped. Infantry units now run much faster and muskeeters run a bit faster as well. Muskeeters can reload and fire ranged weapons much more effectively.
Single Player:
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Added starting option to play the game with a female character. All armor pieces have been given proper morphs when equipped by female characters.
All dialog has been readjusted for accounting for female player characters.
Renamed the faction "Polish Republic" to "Polish Commonwealth"
Battlefield AI enhanced and can give the new volley fire orders.
New Village Elder Quests.
New and more realistic Caravan Trading System. Caravans can now move unescorted. Goods are now removed when transported by a caravan.
Production System rebalanced.
Mercenary Wages and Hiring costs changed.
You can now pay off all looters and bandits.
Looter and Bandit party size readjusted.
You can no longer kick during tavern fights.
Grenades in single player are now much cheaper but they no longer auto-replenish.
Ranged weapons and ammunition don't replenish anymore when the baggage chest is accessed.
Crimean Horsemen wages are only 33% more expensive (66% for other factions)
Bug Fixes:
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Bug #3500: Find bandit camp near ZAMOSHYE village
Bug #3507: No loot screen after defeating Enemy Wagoncamp
Bug #3508: King Jan Kasimir gets captured and disappears permanently
Bug #3514: Items shown as good trading opportunities are not available in marketplace
Bug #3616: Fixed bug when player leaves Polish faction during "Black Mace" quest.
Bug #3519: Paid-off Deserters sometimes continue to pursue the player
Bug #3520: Castles/villages/towns still yours after leaving a factions
Bug #3521: Grenades hurt outside of duels on duel servers
Bug #3526: Formation lines forming at an angle
Bug #3535: horses can not be looted
Bug #3538: Cannot accept village elder quests
Bug #3541: Fire at Will doesn't take effect for all troops immediately and sometimes results in putting all weapons away.
Bug #3543: Trade Permit cost is off
Bug #3545: Cannot capture/loot Forager groups
Bug #3546: Hand-craft Mace is not a mace
Bug #3547: Money in merchant guild cannot be withdrawn if it exceed 10000 thalers.
Bug #3553: Cannot capture captured city
Bug #3557: No reinforcements on wagenburg battles
Bug #3562: Ransom the Girl City Quest cannot be finished if target town is besieged.
Bug #3568: The game sometimes creates a copy of player character in the castle.
Bug #3582: warlords captured in battle by patrols and never got released!
Fixed siege door abuse in some multiplayer maps.
Fixed ladder placements in many maps.
Navigation meshes in lots of maps fixed.
Bug fix: >Lords of Kingdoms easily gather armies even just after being defeated
Double barreled pistols' reload animation bug is fixed
grenades that cause damage to neutrals is fixed. in addition to that, any damage that is less than 10 will no longer make a fall animation.
Fixed towns where "Don cossacks" could be hired
Fixed typo in trade permit cost
Fixed prisoners skill bonus to 10 per lvl 修复的bug多只能说明 以前的不负责任
大家好, 火剑的更新包比我们预想的慢了一些,不过总算完成了,在我们的下载页能找到下载链接
我们没加入新东西, 不过诸位可以期待过几周放出的新升级包, 会加入一些新东西
为了感兴趣的人, 下面是这次的修改列表:
常规:
重新平衡大多数火枪 火枪更致命 手枪改成不太精准,但速度更快。
火枪在近战模式时, 握持枪管
火枪在近战武器模式时加入新的刺击和挥砍动作 , 可以用枪托攻击敌人
近战武器被重新平衡,速度改的更快了
某些近战武器的动态模糊效果被移除
马匹速度稍微加快, 某些昂贵的马匹冲锋能力更强
人物可以蹲下 默认Z键
订购菜单重新设计
加入 齐射 命令
加入新命令调整队列的厚度(1至5)
远程武器的伤害类型现在取决于弹药,而不是武器本身。初级的箭是砍击伤害,更强大的箭可以是穿刺伤害。
火枪子弹命中和弹跳有了新的声音和粒子系统
长枪可以举过头刺击,攻击方式不再单一
上弹动作如果被打断, 再上弹从打断处继续 (不再是打断就完全重新上弹了)
切换到手枪速度加快, 切换到长杆滑膛枪速度变慢
手雷具备另外一种伤害, 可以破坏障碍物
女性脸部贴图小幅度润色
联机:
改变了某些地图的雾气设置
队长模式大幅改进。机器人现在可以单独购买
网络代码改进 传送的事件减少
人物属性已修改。步兵速度更快,火枪兵速度稍微加快. 火枪兵上弹射击速度更快
单机:
可以选择女性角色进行游戏。所以衣物铠甲为女性模型作出调整
所有的对话为了女性角色作出调整
波兰共和国 改为“波兰联邦”
战斗AI增强,加入 齐射 命令
新的村长任务。
新的更真实的商队交易系统。商队现在无人护送下移动。物品被商队运送时从物品栏移除
生产系统重新平衡。
雇佣兵工资及雇用费用改变
现在,可以花钱打发掉所有劫匪和强盗。
土匪强盗帮的人数进行调整
酒馆打架不能踢人了
单人游戏手雷便宜得多,但不再自动补充。
战斗中翻箱子时, 远程武器和弹药不再补充
克里米亚骑士工资只贵33%(其他派系的骑兵贵66%)
bug修正:
Bug #3500:ZAMOSHYE村附近就能找到土匪营地
Bug #3507:击败敌人车阵没战利品画面
Bug #3508:King Jan Kasimir被俘虏后永久消失
Bug #3514:好卖的物品市场上不出现
Bug #3616:黑杖任务中脱离波兰的bug
Bug #3519:花钱打发沙匪后继续追击主角队伍
Bug #3520:脱离某阵营后城堡村镇仍属于你
Bug #3521:决斗中无手雷伤害
Bug #3526:队列阵线站成折线
Bug #3535:马不能当作战利品获得
Bug #3538:无法接受村长任务
Bug #3541:自由射击命令不能立刻执行, 导致很多单位收起火枪
Bug #3543:贸易许可证费用取消
Bug #3545:无法俘虏/洗劫征粮队
Bug #3546:手工打造的锤不属于锤杖钝器类
Bug #3547:在商会的钱如果超过10000泰勒就不能拿回。
Bug #3553:无法占领已经打下的城市
Bug #3557:车阵战斗无援军
Bug #3562:如果目标城市被围城, 解救赎金女孩任务就无法完成
Bug #3568:有时在城堡内复制出一个玩家的分身
Bug #3582:领主被巡逻队俘虏就永远不会释放
修正联机地图的堵门围困的bug
修正很多地图的攻城梯位置
修正地图的路网
王国的领主即使被击败后也更容易集结部队
双管手枪上弹动作的bug
修正手雷对中立单位的伤害, 任何小于10的伤害不会出现击倒动作
修正可库用 Don cossacks 的城市
修正购买贸易许可证的拼写错误
俘虏技能没点增加10人俘虏上限
下载地址http://download.taleworlds.com/mb_wfas_setup_1141.exe
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