3dm_16297486 发表于 2023-11-11 00:25

新发的可以用

qq76158440 发表于 2023-11-11 10:56

大大,把标题更新一下吧。

贊熹HU 发表于 2023-11-11 11:40

qq76158440 发表于 2023-11-11 10:56
大大,把标题更新一下吧。

更新啥标题

qq76158440 发表于 2023-11-11 13:52

贊熹HU 发表于 2023-11-11 11:40
更新啥标题

把新版本的文件,以及更新内容写一下吧。

sky59762 发表于 2023-11-11 17:00

大佬怪最大hp对怪无效,仅对自己有效

第五只蘑菇 发表于 2023-11-11 17:31

如果调遗物等级为3,那么小退再进就会变成5级遗物,调2级遗物小退进来又会变成3

sky59762 发表于 2023-11-11 17:53

有大佬知道steam怎么回退版本吗?游戏自动升级0.6.34了

贊熹HU 发表于 2023-11-11 20:39

sky59762 发表于 2023-11-11 17:53
有大佬知道steam怎么回退版本吗?游戏自动升级0.6.34了

0.6.34可以用我另一个mod-控制台mod

zhjwz 发表于 2023-11-12 09:27

alei1370 发表于 2023-11-10 15:22
还是一样 我这是学习版的

求学习版链接~~~谢谢~~

emtfemtf333 发表于 2023-11-15 17:38

;P;P;P;P;P

墨不修 发表于 2023-11-17 15:12

修改物品ID显示是什么意思啊?

ywmhaha 发表于 2023-11-17 20:07

6666666666666666666

3dm_26651839 发表于 2023-11-17 22:20

谢谢分享~

fan888123 发表于 2023-11-17 23:18

很好用,谢谢分享

超大的 发表于 2023-11-20 01:34

谢谢谢谢

b1246757825 发表于 2023-11-24 10:08

666666666666666666666

1301521044 发表于 2023-11-24 19:03

666666666

cz35354973 发表于 2023-11-25 07:47

谢谢分享

伪毛线 发表于 2023-12-2 20:16

好东西 研究一下

951422341 发表于 2023-12-3 18:13

         6666

qq2652326 发表于 2023-12-27 13:50

1111111111111111111111111

fung02110211 发表于 2024-1-20 04:15

感谢分享

Delete丶曲终 发表于 2024-2-17 14:46

试一下吧

42422315 发表于 2024-7-6 01:36

82版本了,可惜了

42422315 发表于 2024-7-6 01:39

MissingFieldException: Field not found: int .WandConfig.relic_WandAddSlot Due to: Could not find field in class
Stack trace:
(wrapper dynamic-method) WandConfig.DMD<WandConfig::Copy>(WandConfig)
WandConfig.GetConfig (System.Int32 id) (at <05d08521a3e341bd9534a74a940de8dc>:0)
BattleData.Initialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AIJHCEPCDMH.CreatePlayer () (at <05d08521a3e341bd9534a74a940de8dc>:0)
JKCAJGOMOPA.Start () (at <05d08521a3e341bd9534a74a940de8dc>:0)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2.get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

exgbit 发表于 2024-11-2 07:54

这个模组看起来很实用,可以自定义调整游戏难度,适应不同玩家的需求。感谢分享,这将给游戏增添不少乐趣。
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查看完整版本: 原创 魔法工艺多项修改模组 0.6.33