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[Error : Unity Log] MissingFieldException: Field not found: int .WandConfig.relic_WandAddSlot Due to: Could not find field in class
Stack trace:
(wrapper dynamic-method) WandConfig.DMD<WandConfig::Copy>(WandConfig)
WandConfig.GetConfig (System.Int32 id) (at <05d08521a3e341bd9534a74a940de8dc>:0)
BattleData.Initialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AIJHCEPCDMH.CreatePlayer () (at <05d08521a3e341bd9534a74a940de8dc>:0)
JKCAJGOMOPA.Start () (at <05d08521a3e341bd9534a74a940de8dc>:0)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] KeyNotFoundException: The given key '(0, 0)' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <307f99c6ca41457e88f875b482781fa7>:0)
IPIMBILENHP.get_CurrentRoomCtrller () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.EveryInitialize () (at <05d08521a3e341bd9534a74a940de8dc>:0)
AMKPOBCICBC.OnEnable () (at <05d08521a3e341bd9534a74a940de8dc>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
JGPHFEEJGGD:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) |
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