a578740694 发表于 2021-3-14 15:12

哪位大佬知道这个错误是哪个mod导致的

NullReferenceException: Object reference not set to an instance of an object
at NewsFeedPanel.OnFeedNext (ColossalFramework.UI.UIComponent comp, ColossalFramework.UI.UIMouseEventParameter p) in <filename unknown>:0
at NewsFeedPanel.Update () in <filename unknown>:0

(Filename:Line: -1)


GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
Mem 173554 9782 14187
All completed at 173555
81 Tiles - DontUpdateNodeFlags enabled

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prop Anarchy - enable prevent props & trees from disappearing (81 Tiles)

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Resizing terrain detail buffers

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Loading NetTool

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Looking for NetTool of type `NetTool`

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found Tools (1): Tool Controller (41212)

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returned translation for language "zh" doesn't contain a suitable translation for "LINE_PANEL_ADD_VEHICLE_TOOLTIP"

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prop Anarchy - disable prevent props & trees from disappearing (81 Tiles)

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

81 Tiles - DontUpdateNodeFlags disabled

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GfxDevice: creating device client; threaded=1
Load

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
Simulation error: Array index is out of range.
at BusAI.UnloadPassengers (UInt16 vehicleID, .Vehicle& data, UInt16 currentStop, UInt16 nextStop) in <filename unknown>:0
at ImprovedPublicTransport2.Detour.BusAIDetour.ArriveAtTarget (UInt16 vehicleID, .Vehicle& data) in <filename unknown>:0
at BusAI.ArriveAtDestination (UInt16 vehicleID, .Vehicle& vehicleData) in <filename unknown>:0
at CarAI.SimulationStep (UInt16 vehicleID, .Vehicle& vehicleData, .Frame& frameData, UInt16 leaderID, .Vehicle& leaderData, Int32 lodPhysics) in <filename unknown>:0
at BusAI.SimulationStep (UInt16 vehicleID, .Vehicle& vehicleData, .Frame& frameData, UInt16 leaderID, .Vehicle& leaderData, Int32 lodPhysics) in <filename unknown>:0
at VehicleAI.SimulationStep (UInt16 vehicleID, .Vehicle& vehicleData, UInt16 leaderID, .Vehicle& leaderData, Int32 lodPhysics) in <filename unknown>:0
at CarAI.SimulationStep (UInt16 vehicleID, .Vehicle& data, Vector3 physicsLodRefPos) in <filename unknown>:0
at VehicleManager.SimulationStepImpl (Int32 subStep) in <filename unknown>:0
at SimulationManagerBase`2.SimulationStep (Int32 subStep) in <filename unknown>:0
at VehicleManager.ISimulationManager.SimulationStep (Int32 subStep) in <filename unknown>:0
at SimulationManager.SimulationStep () in <filename unknown>:0
at SimulationManager.SimulationThread () in <filename unknown>:0   

英黎莫 发表于 2021-3-18 20:56

81格。。。。。。。。。

页: [1]
查看完整版本: 哪位大佬知道这个错误是哪个mod导致的