648272510 发表于 2019-5-27 14:04

感谢分享!!!

john0087 发表于 2019-5-27 14:36

感谢了!!

a8847261 发表于 2019-5-27 15:11

曹操派系有个将领他的护甲有个伤害抗性的属性, 我觉得应该就是伤害减免吧,忘记是哪个将领,楼主能不能把这个代码找出来:loveliness:

transparence 发表于 2019-5-27 22:39

灌灌就闪 发表于 2019-5-26 15:50
我觉得这些都是幌子,是不是直接加个own就直接针对玩家,管他派系不派系?我试试一会。
...

加个own就直接针对玩家的,我改了士兵士气自己测试过了,只对自己有效

xpflcs 发表于 2019-5-28 01:05


信誉+123k_main_effect_pooled_resource_cao_cao_crediblity_gainfaction_to_faction_own_unseen12start_turn_completed
军队提供+133k_main_effect_progression_effect_armiesfaction_to_faction_own_unseen13start_turn_completed
太守提供+143k_main_effect_progression_effect_governorsfaction_to_faction_own_unseen14start_turn_completed
贸易协定提供+153k_main_effect_progression_effect_trade_agreementsfaction_to_faction_own_unseen15start_turn_completed
可用的细作名额+163k_main_effect_undercover_character_max_count_bonusfaction_to_faction_own_unseen16start_turn_completed
满意度+183k_main_effect_characters_satisfaction_bonus_famefaction_to_character_own_unseen18start_turn_completed
于黄巾派系的关系+203k_main_effect_diplomacy_yellow_turban_modfaction_to_faction_own_unseen20start_turn_completed
部队补员+%213k_main_effect_replenishment_factionfaction_to_force_own_unseen21start_turn_completed
正统+303k_main_effect_pooled_resource_legitimacy_propagandafaction_to_faction_own_unseen30start_turn_completed
附庸贡赋+%323k_main_effect_diplomacy_modify_vassal_incomefaction_to_faction_own_unseen32start_turn_completed
伯长部曲的招募费-%353k_main_effect_captain_mercenary_cost_modfaction_to_faction_own_unseen-35start_turn_completed
腐败-%403k_main_effect_province_corruptionfaction_to_province_own_unseen-40start_turn_completed
解锁高级伯长部曲3k_main_effect_captain_mercenary_upgradefaction_to_faction_own_unseen-1start_turn_completed
解锁精锐伯长部曲3k_main_effect_captain_mercenary_upgrade_elitefaction_to_faction_own_unseen1start_turn_completed
解锁外交选项于派系签订合约3k_ytr_faction_rank_dummy_yt_unlock_peacefaction_to_faction_own_unseen1start_turn_completed
解锁外交选项于派系签订贸易协定3k_ytr_faction_rank_dummy_yt_unlock_tradefaction_to_faction_own_unseen1start_turn_completed
解锁外交选项将一般派系纳为附庸或与结盟3k_ytr_faction_rank_dummy_yt_unlock_vassal_allyfaction_to_faction_own_unseen1start_turn_completed
人物不求高位3k_main_effect_character_job_satisfaction_ignored_factionfaction_to_character_own_unseen-1start_turn_completed
减少所有人物渴求高位的惩罚3k_main_effect_character_job_satisfaction_penalty_modifier_reduced_factionfaction_to_character_own_unseen-1start_turn_completed
公共秩序+(郡国境内)3k_main_effect_province_public_order_baseprovince_to_province_own22start_turn_completed
部队补员+%3k_main_effect_replenishment_factionforce_to_force_own10start_turn_completed
部队补员+%3k_main_effect_replenishment_factionfaction_to_force_own_factionwide10start_turn_completed
研究速率+%1493k_ytr_faction_trait_huang_shao_3faction_to_faction_own_unseen149start_turn_completed
人物经验+%1213k_ytr_faction_trait_huang_shao_2faction_to_character_own_unseen121start_turn_completed
部队补员+%773k_ytr_faction_trait_he_yi_2faction_to_force_own_unseen77start_turn_completed
战后掳掠收入+%553k_ytr_faction_trait_gong_du_3faction_to_faction_own_unseen55start_turn_completed
战役地图移动范围+%6663k_ytr_faction_trait_gong_du_2faction_to_force_own_unseen666start_turn_completed
公共秩序+21(本地郡国)3k_main_effect_province_public_order_baseregion_to_province_own21start_round_initiated
粮食产量(觅猎)+233k_main_effect_province_food_abs_foragingforce_to_faction_own_factionwide23start_round_initiated
恶名+243k_main_effect_pooled_resource_infamy_increase_zheng_jiangfaction_to_faction_own_unseen24start_turn_completed
敌方细作隐蔽话费+25(派系范围)3k_main_effect_undercover_character_defence_against_action_cover_cost_bonuscharacter_to_faction25start_turn_completed
建造时间-200(郡国境内)3k_main_effect_province_building_construction_time_modprovince_to_region_own-200start_turn_completed
齐心+273k_main_effect_pooled_resource_liu_bei_bei_unity_gain_charactercharacter_to_faction_unseen27start_turn_completed
新募部队等级+10(派系范围)3k_main_effect_unit_rank_new_recruitsfaction_to_province_own10start_turn_completed
齐心+123k_main_effect_pooled_resource_liu_bei_bei_unity_from_battlesforce_to_faction_own_factionwide30start_turn_completed
恢复+12信誉3k_main_effect_pooled_resource_cao_cao_crediblity_recoveryfaction_to_faction_own_unseen12start_turn_completed
人口增长+3.3万(郡国境内)3k_main_effect_province_population_attraction_from_public_orderprovince_to_region_own33end_round_completed
可用敌方领袖职位+443k_ytr_effect_progression_limit_governorfaction_to_faction_own_unseen44start_turn_completed
战场疲劳-13k_main_effect_force_begin_fatigue_4army_to_army_own-1start_turn_completed
粮食生产(洗劫)+66(派系范围)3k_main_effect_province_food_abs_sackingfaction_to_faction_own66end_round_completed
人口增长+5.5万3k_dummy_effect_frontend_kong_rong_populationcharacter_minister_to_region_factionwide_unseen55start_turn_completed
花费: 75003k_main_dummy_effect_character_action_costfaction_to_faction_own_unseen7500start_turn_completed
满意度+101(持续5年)3k_main_dummy_effect_character_action_loyalty_adoptionfaction_to_faction_own_unseen101start_turn_completed
满意度+199(持续2年)3k_main_dummy_effect_character_action_loyalty_assign_as_heirfaction_to_faction_own_unseen199start_turn_completed
俸禄+300 (相较于当前爵位)3k_main_dummy_effect_character_action_salaryfaction_to_faction_own_unseen300start_turn_completed
满意度+53 (永久,相较于当前爵位)3k_main_dummy_effect_character_action_satisfactionfaction_to_faction_own_unseen53start_turn_completed
军队补给+883k_main_dummy_effect_force_military_supplies_from_post_battleforce_to_force_own88start_turn_completed
查抄资金:+50003k_main_dummy_effect_release_confiscationfaction_to_faction_own_unseen5000start_turn_completed
资金:+50003k_main_dummy_effect_request_fundsfaction_to_faction_own_unseen2000start_turn_completed
声望+5503k_main_effect_campaign_progression_han_empirefaction_to_faction_own_unseen550start_turn_completed
满意度+113k_main_effect_characters_satisfaction_bonus_charactercharacter_minister_to_character_factionwide_unseen11start_turn_completed
满意度+223k_main_effect_characters_satisfaction_bonus_eventsfaction_to_character_own_unseen22start_turn_completed
满意度+333k_main_effect_characters_satisfaction_bonus_factionfaction_to_character_own_unseen33start_turn_completed
战士满意度+44(派系范围)3k_main_effect_characters_satisfaction_champion_infrastructurefaction_to_character_own_factionwide44end_round_completed
指挥满意度+55(派系范围)3k_main_effect_characters_satisfaction_commander_infrastructurefaction_to_character_own_factionwide55end_round_completed
铁卫满意度+66(派系范围)3k_main_effect_characters_satisfaction_sentinel_infrastructurefaction_to_character_own_factionwide66end_round_completed
先锋满意度+77(派系范围)3k_main_effect_characters_satisfaction_vanguard_infrastructurefaction_to_character_own_factionwide77end_round_completed
产值+88%(所有来源)(本地县)3k_main_effect_economy_gdp_mod_allregion_to_region_own88start_turn_completed
产值+99%(来自商业)(本地县)3k_main_effect_economy_gdp_mod_commerceregion_to_region_own99start_turn_completed
产值+20%(来自工业)(本地郡国)3k_main_effect_economy_gdp_mod_industryforce_to_region_own_provincewide_territory_own20start_turn_completed
工商业产值+25%3k_main_faction_trait_yuan_shu_1character_minister_to_region_factionwide_unseen25start_turn_completed
战后掳掠收入+35%3k_main_faction_trait_zhang_yan_3character_minister_to_faction_unseen35start_turn_completed
每季部队经验增加+553k_main_skill_unit_experiencecharacter_to_force_own55start_turn_completed
农业收入加成+350%/350%3k_main_effect_economy_gdp_mod_peasantry_from_populationprovince_to_region_own_unseen350start_turn_completed
处决获得威慑+553k_main_effect_pooled_resource_intimidation_executionsfaction_to_faction_own_unseen55start_turn_completed
粮食(来自种植业)+66%(派系范围)3k_main_effect_province_food_mod_farmingfaction_to_province_own66start_turn_completed
人口增长+7.7万3k_main_effect_province_population_attraction_from_post_siege_non_boldforce_to_region_own77start_turn_completed
贸易影响+88%3k_main_effect_economy_trade_powerfaction_to_faction_own_unseen88start_turn_completed
丝绸香料产值+99%3k_main_faction_trait_ma_teng_2_protector_of_the_silk_roadcharacter_minister_to_region_factionwide_unseen99start_turn_completed
增加攻城期间的城墙及建筑损伤3k_main_effect_force_siege_escalation_effectiveness_increaseforce_to_force_own500start_turn_completed
增加攻城期间的城墙及建筑损伤3k_main_effect_force_siege_escalation_effectiveness_increasefaction_to_force_own_factionwide510start_turn_completed
贸易影响+11%(派系范围)3k_main_effect_economy_trade_powerfaction_to_faction_own11end_round_completed
与所有派系的外交关系+223k_main_faction_diplomacy_modfaction_to_faction_own_unseen22start_turn_completed
贸易影响+45%/45%3k_main_effect_economy_trade_power_kong_rong_populationprovince_to_faction45start_turn_completed
战役地图移动距离:+44%3k_main_effect_force_campaign_stance_can_move_extra_stance_displayforce_to_force_own44start_turn_completed
军队补给+553k_main_effect_force_military_supplies_from_stancesforce_to_force_own55end_round_completed
战役地图移动范围+66%3k_main_effect_force_campaign_movement_rangeforce_to_force_own66start_turn_completed
部队补员+77%3k_main_effect_replenishment_factionarmy_to_army_own77start_turn_completed
驻防部队补员+88%3k_main_effect_region_garrison_replenishmentregion_to_region_own_unseen88start_turn_completed
军队补给+99(派系范围)3k_main_effect_force_military_supplies_from_factionfaction_to_force_own99end_round_completed
产值+25%(来自农业)3k_main_effect_economy_gdp_mod_peasantryprovince_to_region_own_unseen25start_turn_completed
渔业产生粮食+35%(本地郡国)3k_main_effect_province_food_mod_fishingforce_to_province_own_territory_own35start_turn_completed
支援范围+45%3k_main_effect_faction_trait_gongsun_zan_reinforcementcharacter_minister_to_character_factionwide_unseen45start_turn_completed
远程部队攻击速率+21%3k_main_effect_unit_stats_attack_rate_ranged_unitsforce_to_force_own21start_turn_completed
储备+22(在所有郡国)3k_main_effect_province_supply_stockpile_abs_increase_from_foodfaction_to_province_own_commandery22start_turn_completed
部队补员+23%3k_main_effect_replenishment_force_moraleforce_to_force_own23end_round_completed
军队补给+24(郡国境内)3k_main_effect_force_military_supplies_from_food_reservesprovince_to_army_own24start_turn_completed
人口增长+2.6万(派系范围)3k_main_effect_province_population_attraction_factionfaction_to_region_own26end_round_completed
粮食生产+27%3k_main_effect_province_food_modprovince_to_region_own_unseen27start_turn_completed
地方补员加成+25%/25%3k_main_effect_replenishment_populationprovince_to_force_own_provincewide_unseen25start_turn_completed
由己方或盟友水域开始回合时战役地图移动距离+300%3k_main_effect_forces_movement_starting_in_own_or_allied_sea_regioncharacter_minister_to_force_factionwide_unseen300start_turn_completed
派系支持+31(派系范围)3k_main_effect_faction_support_gainfaction_to_region_own31start_turn_completed
征募费用-32%(本地郡国)3k_main_effect_force_all_campaign_recruitment_cost_allcharacter_to_character_provincewide-32start_turn_completed
建筑成本-33%(本地郡国)3k_main_effect_province_building_construction_cost_modcharacter_to_region_provincewide-33start_turn_completed
贸易影响+34%3k_main_effect_economy_trade_powerprovince_to_faction34start_turn_completed
公共秩序+25(本地郡国)3k_main_effect_province_public_order_from_characterscharacter_to_province_own25start_turn_completed
人口增长+3万(派系范围)3k_main_effect_province_population_attraction_factionregion_to_region_own_factionwide30end_round_completed
公共秩序+403k_main_effect_province_public_order_eventsfaction_to_province_own_unseen40start_turn_completed
士气+5003k_main_effect_unit_stats_morale_absfaction_to_force_own_unseen500start_turn_completed
世系+6003k_main_effects_faction_lineagefaction_to_faction_own_unseen600start_turn_completed
所有冲击骑兵护甲+58%3k_main_effect_unit_stats_armour_mod_fire_unitscharacter_minister_to_force_factionwide_unseen58start_turn_completed
军队补给+803k_main_effect_force_military_supplies_from_characterscharacter_minister_to_force_factionwide_unseen80end_round_completed
地方细作在我方进行活动时,其隐秘情报网花费+2003k_main_effect_undercover_character_defence_against_action_network_cost_bonuscharacter_minister_to_faction_unseen200start_turn_completed
贸易影响+77%3k_main_effect_economy_trade_powerprovince_to_faction77start_turn_completed
贸易影响+99%3k_main_effect_economy_trade_powercharacter_minister_to_faction_unseen99start_turn_completed
位于地方领土时军队补给+53k_main_effect_force_military_supplies_enemy_territory_from_characterscharacter_minister_to_force_factionwide_unseen5start_turn_completed
军队补给+63k_main_effect_force_military_supplies_from_garrisonedforce_to_force_own6start_turn_completed
军队补给+7(位于友方领土)3k_main_effect_force_military_supplies_territory_alliedforce_to_force_own7start_round_initiated
军队补给+8(位于几方领土)3k_main_effect_force_military_supplies_territory_ownforce_to_force_own8start_turn_completed
英武+903k_main_effect_pooled_resource_heroism_sun_jianfaction_to_faction_own_unseen90start_turn_completed
正统+1003k_main_effect_pooled_resource_legitimacy_propagandafaction_to_faction_own_unseen100start_turn_completed
齐心+223k_main_effect_pooled_resource_liu_bei_bei_unity_from_eventsfaction_to_faction_own_unseen22start_turn_completed
可用军队+133k_main_effect_progression_limit_armyfaction_to_faction_own_unseen13start_turn_completed
可用太守位+43k_main_effect_progression_limit_governorfaction_to_faction_own_unseen4start_turn_completed
粮食产量(事件)+553k_main_effect_province_food_abs_eventsfaction_to_faction_own_unseen55start_turn_completed
人口增长+1.7万(郡国都城)3k_main_effect_province_population_attractionbuilding_to_region_own_province_capitals_only17start_turn_completed
人口增长+1.8万(本地郡国)3k_main_effect_province_population_attraction_from_charactersforce_to_province_own_territory_own18start_turn_completed
人口增长+1.9万3k_main_effect_province_population_attraction_from_characters_people_in_powercharacter_minister_to_region_factionwide_unseen19start_turn_completed
人口增长+1.5万(已管理郡国)3k_main_effect_province_population_attraction_from_eventscharacter_to_region_own_provincewide_when_governor15start_turn_completed
公共秩序+30(派系范围)3k_main_effect_province_public_order_eventsfaction_to_province_own30start_turn_completed
公共秩序+353k_main_effect_province_public_order_factionfaction_to_province_own_unseen35start_turn_completed
公共秩序+403k_main_effect_province_public_order_from_characterscharacter_minister_to_province_factionwide_unseen40start_turn_completed
粮食储备量+453k_main_effect_province_supply_stockpile_abs_capacity_increasefaction_to_province_own_unseen45start_round_completed
粮食储备量+453k_main_effect_province_supply_stockpile_abs_capacity_increaseprovince_to_province_own50start_turn_completed
敌方细作隐蔽话费+5503k_main_effect_undercover_character_defence_against_action_cover_cost_bonusfaction_to_faction_own_unseen550start_turn_completed
敌方细作在我方进行活动时,其其隐秘情报网话费+163k_main_effect_undercover_character_defence_against_action_network_cost_bonusfaction_to_faction_own_unseen16start_turn_completed
敌方细作在我方进行活动时,其其隐秘情报网话费+600(派系范围)3k_main_effect_undercover_character_defence_against_action_network_cost_bonusforce_to_faction_own_factionwide600start_turn_completed
所有持矛步兵护甲+57%3k_main_effect_unit_stats_armour_mod_wood_unitscharacter_minister_to_force_factionwide_unseen57start_turn_completed
所有步兵近战闪避+593k_main_effect_unit_stats_melee_defence_mod_metal_unitsforce_to_force_own59start_turn_completed
士气+660(派系范围)3k_main_effect_unit_stats_morale_absfaction_to_force_own_factionwide660start_turn_completed
补兵士气+5103k_main_effect_unit_stats_morale_abs_infantryforce_to_force_own510start_turn_completed
进攻时士气增加+3503k_main_effect_unit_stats_morale_own_forces_when_attackingcharacter_minister_to_force_factionwide_unseen350start_turn_completed
冲击骑兵近战伤害+403k_main_faction_trait_ma_teng_1_general_of_the_westcharacter_minister_to_force_factionwide_unseen40start_turn_completed
敌人士气-60(所在郡国中敌人)3k_main_skill_enemy_moralecharacter_to_force_enemy_provincewide-60start_turn_completed
启用:游击部署(派系范围)3k_main_skill_guerrilla_deploymentfaction_to_force_own_factionwide1start_turn_completed
启用:不溃(派系范围)3k_main_skill_unbreakablefaction_to_force_own1start_turn_completed
每季部队经验增加+1440(派系范围)3k_main_skill_unit_experiencefaction_to_army_own1440start_turn_completed
近战步兵近战闪避+223k_main_effect_unit_stats_melee_defence_mod_metal_unitscharacter_minister_to_force_factionwide_unseen22start_turn_completed
部队补员+44%(所在郡国中我军)3k_main_effect_replenishment_characterscharacter_to_force_own_provincewide44start_turn_completed
人口增长+2.5万(派系范围)3k_main_effect_province_population_attraction_from_eventsfaction_to_region_own25start_turn_completed
产值+77%(来自农业)(派系范围)3k_main_effect_economy_gdp_mod_peasantryregion_to_region_own_factionwide77end_round_completed
部队补员+21(我方军队)3k_main_effect_replenishment_characterscharacter_to_force_own21start_turn_completed
产值+32%(来自农业)(派系范围)3k_main_effect_economy_gdp_mod_peasantryfaction_to_region_own32end_round_completed
军队补给+243k_main_effect_force_military_supplies_from_factionfaction_to_force_own_unseen24start_turn_completed
部队补员+33%3k_main_effect_replenishment_factionforce_to_force_own33start_turn_completed
部队补员+33%(派系范围)3k_main_effect_replenishment_factionfaction_to_force_own33start_turn_completed
技能:不溃3k_main_skill_unbreakablefaction_to_force_own_factionwide1start_turn_completed
技能:夜战3k_main_skill_night_battlesfaction_to_force_own_factionwide1start_turn_completed
技能:火矢3k_main_effect_enable_projectile_fire_arrowsfaction_to_force_own_factionwide1start_turn_completed
技能:裂斩3k_main_skill_sundering_strikefaction_to_force_own_factionwide1start_turn_completed
技能:游击部署3k_main_skill_guerrilla_deploymentfaction_to_force_own_factionwide1start_turn_completed
技能:盾墙阵3k_main_ancillary_shield_wall_formationfaction_to_force_own_factionwide1start_turn_completed
技能:矛墙阵3k_main_ancillary_spear_wall_formationfaction_to_force_own_factionwide1start_turn_completed
技能:圆阵3k_main_ancillary_circle_formationfaction_to_force_own_factionwide1start_turn_completed
技能:菱形阵3k_main_ancillary_diamond_formationfaction_to_force_own_factionwide1start_turn_completed
技能:空性方阵3k_main_ancillary_hollow_square_formationfaction_to_force_own_factionwide1start_turn_completed
技能:枪墙阵3k_main_ancillary_pike_wall_formationfaction_to_force_own_factionwide1start_turn_completed
技能:龟甲阵3k_main_ancillary_testudo_formationfaction_to_force_own_factionwide1start_turn_completed
技能:燃火投失3k_main_effect_enable_projectile_fire_artilleryfaction_to_force_own_factionwide1start_turn_completed
技能:伏击率3k_main_effect_skill_ambush_attack_chancefaction_to_force_own_factionwide1start_turn_completed
技能:避免被伏击率3k_main_effect_skill_ambush_defence_chancefaction_to_force_own_factionwide1start_turn_completed
多数派系外交惩罚+203k_main_effect_diplomacy_strategic_threatfaction_to_faction_own_unseen20start_turn_completed
战后俘获地方将领几率+100%3k_main_effect_character_captives_capture_chancefaction_to_character_own100start_turn_completed
战后避免被俘的几率+100%3k_main_effect_character_captives_escape_chancefaction_to_character_own100start_turn_completed
近战伤害+40%3k_main_effect_character_stat_mod_melee_damagefaction_to_force_own_factionwide40


空koko空 发表于 2019-5-28 09:39

灌灌就闪 发表于 2019-5-26 11:31
直接给自己添加声望600,等级就最高了,然后就全部添加_5级别不用添加1_4,爵位?指的是?可否截个图我研 ...

就是伯爵、国王以上,其他的我不知道,但是护甲值貌似必须每一等级都修改

transparence 发表于 2019-5-28 09:46

战场疲劳-999
3k_main_effect_force_begin_fatigue_4 army_to_army_own

好多人说改了没用,你试过没,

xiakev123 发表于 2019-5-28 10:01

大佬我想知道孔融的词条是啥

2902604357 发表于 2019-5-28 11:46

楼主大大,厚颜无耻的请教您下,我也挺想知道孔融的词缀是什么呢

sd2066725 发表于 2019-5-28 16:59

兄弟 问你一个时期
       
faction_to_faction_own_unseen这个后面 unseen 啥意思

sky791027 发表于 2019-5-28 18:54

这个不支持没有天理了!!!

lys292 发表于 2019-5-28 19:12

本帖最后由 lys292 于 2019-5-28 19:14 编辑

这个是不是改英雄年龄的
3k_main_age_fixed_historical_cao_cao_hero_earth
3k_main_age_fixed_historical_guan_yu_hero_wood
3k_main_age_fixed_historical_liu_bei_hero_earth
3k_main_age_fixed_historical_sun_ce_hero_fire
3k_main_age_fixed_historical_sun_quan_hero_earth
3k_main_age_fixed_historical_zhang_fei_hero_fire

lys292 发表于 2019-5-28 19:15

137        3k_main_age_fixed_ancestral_cai_feng        1000        50        0        18        True
99        3k_main_age_fixed_ancestral_cao_bao        1000        50        0        18        True
138        3k_main_age_fixed_ancestral_cao_chi        1000        50        0        18        True
72        3k_main_age_fixed_ancestral_cao_jie        1000        50        0        18        True
98        3k_main_age_fixed_ancestral_cao_teng        1000        50        0        18        True
102        3k_main_age_fixed_ancestral_dong_junya        1000        50        0        18        True
120        3k_main_age_fixed_ancestral_kong_zhou        1000        50        0        18        True
133        3k_main_age_fixed_ancestral_liu_hong        1000        50        0        18        True
118        3k_main_age_fixed_ancestral_liu_shu        1000        50        0        18        True
111        3k_main_age_fixed_ancestral_liu_xiong        1000        50        0        18        True
125        3k_main_age_fixed_ancestral_liu_yu        1000        50        0        18        True
122        3k_main_age_fixed_ancestral_ma_ping        1000        50        0        18        True
124        3k_main_age_fixed_ancestral_sun_zhong        1000        50        0        18        True
109        3k_main_age_fixed_ancestral_yuan_feng        1000        50        0        18        True
0        3k_main_age_fixed_born        0        50        0        18        False
174        3k_main_age_fixed_generated_han_chong_hero_wood        80        50        0        18        True
172        3k_main_age_fixed_generated_han_tong_hero_wood        80        50        0        18        True
172        3k_main_age_fixed_generated_han_xin_hero_fire        80        50        0        18        True
165        3k_main_age_fixed_generated_lady_cai_qinting_hero_earth        80        50        0        18        True
182        3k_main_age_fixed_generated_lady_dong_li_hero_metal        80        50        0        18        True
171        3k_main_age_fixed_generated_lady_gao_zhulan_hero_metal        80        50        0        18        True
156        3k_main_age_fixed_generated_lady_gongsun_jinting_hero_water        80        50        0        18        True
150        3k_main_age_fixed_generated_lady_gongsun_tingping_hero_metal        80        50        0        18        True
172        3k_main_age_fixed_generated_lady_han_anyue_hero_metal        80        50        0        18        True
174        3k_main_age_fixed_generated_lady_han_lian_hero_earth        80        50        0        18        True
148        3k_main_age_fixed_generated_lady_han_ruilan_hero_earth        80        50        0        18        True

wk782998514 发表于 2019-5-28 21:49

我擦 这个工程有点大。感谢分享 楼主牛

tanny0127 发表于 2019-5-28 22:25

{:3_103:}{:3_103:}

迷久米酒 发表于 2019-5-28 23:10

我想问下“
研究速率+%1493k_ytr_faction_trait_huang_shao_3faction_to_faction_own_unseen149start_turn_completed
”这一段是什么研究速率

低调的周处 发表于 2019-5-28 23:26

非常感谢LZ,真心的

jy00923702 发表于 2019-5-29 09:56

这帖子不火没天理啊 马克一下下班回家仔细拜读

luckredmouse 发表于 2019-5-29 10:09

迷久米酒 发表于 2019-5-28 23:10
我想问下“”这一段是什么研究速率

这个词条是黄巾军派系的研究速率 其他派系没有加成效果的!~

madgod108 发表于 2019-5-29 10:31

指明道路的大佬,谢谢~

阿花实达 发表于 2019-5-29 10:56

这个6666顶一下,辛苦了。

江云国 发表于 2019-5-29 11:19

有没有所有传奇武将的独有技能词条啊???

谢谢

Morrowind2088 发表于 2019-5-29 11:47

mark~~~~~~~~~~~

knight610liu 发表于 2019-5-29 18:38

3k_main_ancillary_charge_negate   免疫冲锋
3k_main_ancillary_charge_reflect    反制冲锋
3k_main_ancillary_fatigue_immune 免疫疲劳
3k_main_ancillary_fatigue_resistance抵抗疲劳
补充几个

给英雄一把枪 发表于 2019-5-31 02:14

333333333333

俺可杀死 发表于 2019-6-1 16:52

谢谢,很实用

桃桃白~ 发表于 2019-6-1 17:49

这么好的帖子应该顶一下,谢谢楼主的分享!

lml42007 发表于 2019-6-1 19:19

这........NB了

a45363318 发表于 2019-6-1 20:12

没有移动速度的词条吗?

meiyouwugong 发表于 2019-6-2 00:10

有没有关于射程的词条阿???????????????
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查看完整版本: 【_词条_】【_各项大致初始BUFF_】_6.21_新手用词条_______不知道各位还有什么这里没有的词条____分享一下!!!