coverder
发表于 2018-10-20 13:08
又更新了...
549722146
发表于 2018-10-20 14:12
66666666666666
549722146
发表于 2018-10-20 14:19
辛苦了,毕竟这个也是很烦躁的过程。
549722146
发表于 2018-10-20 15:06
不知道为啥我的特大,而且玩家的移动只能移动左右下,上移动不了,buff部分都动不了,不知道为啥,楼主你会这样吗?
857601978
发表于 2018-10-20 16:48
感谢大佬
cgcghvv
发表于 2018-10-20 16:53
试试看~~
凌霄·Scarlet
发表于 2018-10-20 18:40
有点厉害的啊
我爱慕你
发表于 2018-10-20 18:51
感谢分享
Itissun
发表于 2018-10-20 19:01
11111111111111
徘雨闲丸
发表于 2018-10-20 19:26
1111111111111111
crhyqy
发表于 2018-10-20 19:28
非常感谢!!!
zhangand3dm
发表于 2018-10-20 19:54
厉害了啊
虚無の使魔
发表于 2018-10-20 20:24
支持LZ 感谢分享
cccmmmmm
发表于 2018-10-20 20:36
大佬666
xgodz
发表于 2018-10-20 20:38
辛苦了感谢
lich0011
发表于 2018-10-20 23:04
支持一波
阿什顿55
发表于 2018-10-20 23:05
66666666666
coverder
发表于 2018-10-20 23:21
549722146 发表于 2018-10-20 15:06
不知道为啥我的特大,而且玩家的移动只能移动左右下,上移动不了,buff部分都动不了,不知道为啥,楼主你会 ...
是这样啊,你要是说位置不对可以空格+cap+asdw移动,要是说显示不对,要在config.txt里改个值,作者说明里有,说是要在练习场内用要更正一个值.
原文如下
Update 3.5:
Shows training dummy damage.
Changed the wording of certain config attributes.
Fixed a spelling error.
Does not save config to disk when window size is adjusted automatically anymore.
Training dummy damage:
By default HelloWorld.exe only shows "Training dummy damage" when you are in the training area.
If you want "Training dummy damage" to be rendered when you are in areas other than the training area, set "bRenderDmgOnlyAtTrainingArea" to false.
"Training dummy damage" will reset when you stop dealing damage for "dpsResetTime" seconds (default: 20)
"Training dummy damage" will reset when you press hotkey "keyBindResetDmg" (default:lshift+cap+space)
Training dummy damage and Team Damage are rendered in 2 different UI elements.
The attributes that controls the Team Damage UI are:"playersPos","playerOffset0","playerOffset1","playersScale": 1
The attributes that controls the Training dummy UI are:"dmgPos","dmgOffset","dmgScale"
Difference between "Training dummy damage" and "Team Damage":
"Training dummy damage" is obtained by reading the floating damage numbers.
"Team damage" is obtained by reading the "COOP highest damage dealt"
谷歌机翻
更新3.5:
显示训练虚拟伤害。
更改了某些配置属性的措辞。
修正了拼写错误。
当窗口大小自动调整时,不会将配置保存到磁盘。
训练虚拟伤害:
默认情况下,当您在训练区域时,HelloWorld.exe仅显示“训练虚拟伤害”。
如果您想要在训练区域以外的区域进行“训练虚拟伤害”,请将“bRenderDmgOnlyAtTrainingArea”设置为false。
当你停止对“dpsResetTime”秒造成伤害时,“训练虚拟伤害”将被重置(默认值:20)
当你按下热键“keyBindResetDmg”时,“训练虚拟伤害”将被重置(默认值:lshift + cap + space)
训练虚拟伤害和团队损坏在2个不同的UI元素中呈现。
控制Team Damage UI的属性包括:“playersPos”,“playerOffset0”,“playerOffset1”,“playersScale”:1
控制Training虚拟UI的属性为:“dmgPos”,“dmgOffset”,“dmgScale”
之间的区别“
通过读取浮动损坏数来获得“训练虚拟损伤”。
“团队伤害”是通过阅读“COOP最高伤害”获得的
coverder
发表于 2018-10-20 23:27
549722146 发表于 2018-10-20 15:06
不知道为啥我的特大,而且玩家的移动只能移动左右下,上移动不了,buff部分都动不了,不知道为啥,楼主你会 ...
刚给你回,不知说什么了,还要回复审核
位置不对按 空格+cap+asdw
训练场显示不对说明
Update 3.5:
Shows training dummy damage.
Changed the wording of certain config attributes.
Fixed a spelling error.
Does not save config to disk when window size is adjusted automatically anymore.
Training dummy damage:
By default HelloWorld.exe only shows "Training dummy damage" when you are in the training area.
If you want "Training dummy damage" to be rendered when you are in areas other than the training area, set "bRenderDmgOnlyAtTrainingArea" to false.
"Training dummy damage" will reset when you stop dealing damage for "dpsResetTime" seconds (default: 20)
"Training dummy damage" will reset when you press hotkey "keyBindResetDmg" (default:lshift+cap+space)
Training dummy damage and Team Damage are rendered in 2 different UI elements.
The attributes that controls the Team Damage UI are:"playersPos","playerOffset0","playerOffset1","playersScale": 1
The attributes that controls the Training dummy UI are:"dmgPos","dmgOffset","dmgScale"
Difference between "Training dummy damage" and "Team Damage":
"Training dummy damage" is obtained by reading the floating damage numbers.
"Team damage" is obtained by reading the "COOP highest damage dealt"
更新3.5:
显示训练虚拟伤害。
更改了某些配置属性的措辞。
修正了拼写错误。
当窗口大小自动调整时,不会将配置保存到磁盘。
训练虚拟伤害:
默认情况下,当您在训练区域时,HelloWorld.exe仅显示“训练虚拟伤害”。
如果您想要在训练区域以外的区域进行“训练虚拟伤害”,请将“bRenderDmgOnlyAtTrainingArea”设置为false。
当你停止对“dpsResetTime”秒造成伤害时,“训练虚拟伤害”将被重置(默认值:20)
当你按下热键“keyBindResetDmg”时,“训练虚拟伤害”将被重置(默认值:lshift + cap + space)
训练虚拟伤害和团队损坏在2个不同的UI元素中呈现。
控制Team Damage UI的属性包括:“playersPos”,“playerOffset0”,“playerOffset1”,“playersScale”:1
控制Training虚拟UI的属性为:“dmgPos”,“dmgOffset”,“dmgScale”
之间的区别“
通过读取浮动损坏数来获得“训练虚拟损伤”。
“团队伤害”是通过阅读“COOP最高伤害”获得的
Mr丶Quinlan
发表于 2018-10-21 02:43
给大佬递茶
sakura_ds
发表于 2018-10-21 09:23
感谢分享!!!
549722146
发表于 2018-10-21 12:25
coverder 发表于 2018-10-20 23:27
刚给你回,不知说什么了,还要回复审核
位置不对按 空格+cap+asdw
我已经解决了,就是我用你的翻译文本后,就不能移动了,按快捷键也不能的,可是我脑回路想了一下,我干脆用他本来英文的先移动好,然后再用你辛苦翻译的中文字复制过去,就搞定了,谢谢了。
santuario
发表于 2018-10-21 17:17
谢谢分享
tany9018729
发表于 2018-10-21 18:14
11111111111111
license
发表于 2018-10-21 18:42
感谢分享
QAZ98815
发表于 2018-10-22 13:59
dddddddddddddd
ssdwiu
发表于 2018-10-22 14:12
11111111111111111111111111111111111
15173299728
发表于 2018-10-22 16:41
2333333333
曾╯某某
发表于 2018-10-22 16:48
支持支持
二位可否
发表于 2018-10-22 19:30
6666666666666666