心唯倩 发表于 2013-7-13 14:14

话说 你这是动物园还是屠宰场   
你这哪是饥荒啊...
你这是农家乐 度假啊.....
还 原生态 无污染 纯天然肉制品......

都边 发表于 2013-7-13 14:38

回复下载谢谢分享~~~~~~~~~

weijia9999 发表于 2013-7-13 14:42

感谢楼主分享

yyyyyyyyyyylll 发表于 2013-7-13 14:53

1111111111111111111111111111

450282432 发表于 2013-7-13 14:57

厉害啊!!

s94336 发表于 2013-7-13 15:10

不错,弄一只用陷阱给围起来

zxd322 发表于 2013-7-13 15:34

试试看怎么样的效果

帝國空騎 发表于 2013-7-13 15:38

我要啊!我要吃肉!


ab125cc225nc 发表于 2013-7-13 16:05

棒 喜歡:)

写不完の曾经 发表于 2013-7-13 16:05

dfgrsdfsddasf

guxingluan 发表于 2013-7-13 16:18

这个太凶残了

qwqw778 发表于 2013-7-13 16:27

local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end

落魄红尘... 发表于 2013-7-13 17:14

尝试下,应该不错

风听柏 发表于 2013-7-13 17:39

不错,不错啊

、萧风、 发表于 2013-7-13 17:47

牛逼啊!我顶顶顶

wireless 发表于 2013-7-13 18:06

谢谢分享谢谢分享

zxy120939259 发表于 2013-7-13 18:22

谢谢分享

天马zxh 发表于 2013-7-13 18:28

看看!!!!!!!!!

寅思杨 发表于 2013-7-13 18:31

看着就觉得恐怖

1104360198 发表于 2013-7-13 18:52

..............................

△_____________ 发表于 2013-7-13 19:21

这个牛逼 不得不顶


小丶狮子 发表于 2013-7-13 19:22

好东西收下

w604284630 发表于 2013-7-13 19:34

额好BT啊!

一朝一夕。 发表于 2013-7-13 20:55

真相肝血分享

wuxianxxxx 发表于 2013-7-13 21:08

xiexie!!!!!

F_four 发表于 2013-7-13 21:09

还是不推荐用MOD..原滋原味玩比较好

看淡了、一切 发表于 2013-7-13 22:07

简直是神器啊!

caopingjiang 发表于 2013-7-13 22:18

太不和谐了XD

y1207711454 发表于 2013-7-13 23:23

看一下

a13979872291 发表于 2013-7-14 00:33

『自制MOD』:养殖大师v4.0
页: 11 12 13 14 15 16 17 18 19 20 [21] 22 23 24 25 26 27 28 29 30
查看完整版本: 『自制MOD』:养殖大师v5.0——养龙虾、养高鸟、养鸡、养兔、养牛、养大象,顿顿有肉吃 支持22版(10月23日版)最新游戏 10月23日更新