心唯倩
发表于 2013-7-13 14:14
话说 你这是动物园还是屠宰场
你这哪是饥荒啊...
你这是农家乐 度假啊.....
还 原生态 无污染 纯天然肉制品......
都边
发表于 2013-7-13 14:38
回复下载谢谢分享~~~~~~~~~
weijia9999
发表于 2013-7-13 14:42
感谢楼主分享
yyyyyyyyyyylll
发表于 2013-7-13 14:53
1111111111111111111111111111
450282432
发表于 2013-7-13 14:57
厉害啊!!
s94336
发表于 2013-7-13 15:10
不错,弄一只用陷阱给围起来
zxd322
发表于 2013-7-13 15:34
试试看怎么样的效果
帝國空騎
发表于 2013-7-13 15:38
我要啊!我要吃肉!
ab125cc225nc
发表于 2013-7-13 16:05
棒 喜歡:)
写不完の曾经
发表于 2013-7-13 16:05
dfgrsdfsddasf
guxingluan
发表于 2013-7-13 16:18
这个太凶残了
qwqw778
发表于 2013-7-13 16:27
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
local pt = Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition()))
local ptnum = 1 + math.random(9)
for y = 1, ptnum do
picker.components.inventory:GiveItem(SpawnPrefab(self.product), nil, pt)
end
落魄红尘...
发表于 2013-7-13 17:14
尝试下,应该不错
风听柏
发表于 2013-7-13 17:39
不错,不错啊
、萧风、
发表于 2013-7-13 17:47
牛逼啊!我顶顶顶
wireless
发表于 2013-7-13 18:06
谢谢分享谢谢分享
zxy120939259
发表于 2013-7-13 18:22
谢谢分享
天马zxh
发表于 2013-7-13 18:28
看看!!!!!!!!!
寅思杨
发表于 2013-7-13 18:31
看着就觉得恐怖
1104360198
发表于 2013-7-13 18:52
..............................
△_____________
发表于 2013-7-13 19:21
这个牛逼 不得不顶
小丶狮子
发表于 2013-7-13 19:22
好东西收下
w604284630
发表于 2013-7-13 19:34
额好BT啊!
一朝一夕。
发表于 2013-7-13 20:55
真相肝血分享
wuxianxxxx
发表于 2013-7-13 21:08
xiexie!!!!!
F_four
发表于 2013-7-13 21:09
还是不推荐用MOD..原滋原味玩比较好
看淡了、一切
发表于 2013-7-13 22:07
简直是神器啊!
caopingjiang
发表于 2013-7-13 22:18
太不和谐了XD
y1207711454
发表于 2013-7-13 23:23
看一下
a13979872291
发表于 2013-7-14 00:33
『自制MOD』:养殖大师v4.0