JAY-KING 发表于 2013-2-15 13:20

哪位大大发个单独2号升级档的呗,这让打完1号档还要再下4G的小水管情何以堪啊!!!!!

{:3_91:}这坑爹的啊,为什么要整合一号档啊,之前没备份吗{:3_100:}

kof86 发表于 2013-2-15 13:55

主要是1号档里修复过场动画根本没啥意义,去掉动画估计也不大

灰度 发表于 2013-2-15 13:57

一号已经打过了哭瞎

kcx 发表于 2013-2-15 13:57

同求,重下没有必要啊

ufooovo 发表于 2013-2-15 14:55

多谢楼主分享http://share.vrs.sohu.com/my/v.swf&topBar=1&id=52079924&xuid=8ff0baf2594f4deo&autoplay=true http://share.vrs.sohu.com/my/v.swf&topBar=1&id=52079923&xuid=8ff0baf2594f4deo&autoplay=true http://share.vrs.sohu.com/my/v.swf&topBar=1&id=52079922&xuid=8ff0baf2594f4deo&autoplay=true http://share.vrs.sohu.com/my/v.swf&topBar=1&id=52079921&xuid=8ff0baf2594f4deo&autoplay=true http://share.vrs.sohu.com/my/v.swf&topBar=1&id=52079920&xuid=8ff0baf2594f4deo&autoplay=true http://share.vrs.sohu.com/my/v.swf&topBar=1&id=52079919&xuid=8ff0baf2594f4deo&autoplay=true

JAY-KING 发表于 2013-2-15 16:03

ufooovo 发表于 2013-2-15 14:55 static/image/common/back.gif
多谢楼主分享

期待层主分享{:3_101:}

JAY-KING 发表于 2013-2-15 16:05

灰度 发表于 2013-2-15 13:57 static/image/common/back.gif
一号已经打过了哭瞎

哎,一样啊,哭瞎了{:3_93:}

okamimusashi 发表于 2013-2-15 16:44



也就30分钟的事儿{:3_124:}

xiao8 发表于 2013-2-15 18:02

不要升级2号补丁,各种削弱,各种蛋疼,自己看吧

::UPDATE 2:: The PC version of Bloody Palace is also confirmed for release on 2/20!
::UPDATE:: Just got word that the rumble issue in the PC version will also be getting a fix tomorrow.

DmC fans, I'm very excited to announce two pieces of DmC news today.First, we have a release date for the long-awaited Bloody Palace Mode! This highly-anticipated mode will go live via a free update next week by the following time table:

North America - PS3: Tuesday, 2/19 | Xbox 360: Wednesday, 2/20
Europe - PS3: Wednesday, 2/20 | Xbox 360: Wednesday, 2/20

Second, the free update next week for Bloody Palace will be accompanied by a patch that addresses a few major pieces of fan feedback we've received since the launch of the DmC demo. The most notable ones are given below.-Poison AI issue addressed (she no longer enters non-interactive state)
-Lessened damage and style boost from Demon Evade
-Arbiter "Drop" now causes damage and style gain even if jump-canceled
-Non-damaging moves no longer provide style points
-Damage done by weakest enemies increased
-Damage done by all enemies increased on Nephilim and Son of Sparda modes
-Adjusted attack (parry) windows for Rage spin move.
-SS and SSS will now decay back down to S if you stop gaining style
-No more eternal angel glide (where Dante flies around)

maotuo412 发表于 2013-2-15 20:55

消弱也好,就是要有点难度

delmay 发表于 2013-2-15 21:15

xiao8 发表于 2013-2-15 18:02 static/image/common/back.gif
不要升级2号补丁,各种削弱,各种蛋疼,自己看吧

::UPDATE 2:: The PC version of Bloody Palace is also...


求翻译。。

maotuo412 发表于 2013-2-15 21:22

delmay 发表于 2013-2-15 21:15 static/image/common/back.gif
求翻译。。

::2 ::血宫的PC版本也证实2/20发布!
::更新::字的隆隆声在PC版的问题也将得到一个固定的明天。

DMC的球迷,我很高兴地宣布,两件DMC新闻today.First,我们期待已久的血宫模式的发布日期!这个万众期待的模式去生活,通过一个免费的更新下周通过以下时间表:

北美 -PS3:周二,2/19,2/20(星期三)的Xbox 360
欧洲 -PS3,2/20(星期三)的Xbox 360,2/20(星期三)

二,免费更新。血宫下周将伴随着一个补丁,解决了一些重大的风扇反馈,自推出以来,我们已经收到了公契的演示。其中最值得注意的是给below.毒AI问题解决(她不再进入非互动状态)
减少损伤和风格提升恶魔回避
仲裁器“滴”现在造成的伤害和风格的增益,即使跳取消
非破坏性的动作不再提供样式点
由最弱的敌人造成的伤害增加
伟人和他的儿子,斯巴达的模式上的所有敌人造成的伤害增加
调整的攻击(招架)窗口的愤怒旋动。
SS和SSS现在衰减回落的S如果你停止获得风格
没有永恒的天使滑翔(如但丁飞来飞去)

谷歌翻译的,勉强看看吧,不过能知道大概知道些内容了,
页: [1]
查看完整版本: 哪位大大发个单独2号升级档的呗,这让打完1号档还要再下4G的小水管情何以堪啊!!!!!