超级玩家
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- 贡献度
- 0
- 金元
- 8744
- 积分
- 874
- 精华
- 0
- 注册时间
- 2011-6-13
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2022-09-28 18:44:44.7976|ERROR|Main|GameData.Program|System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.Collections.Generic.KeyNotFoundException: The given key '-1' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at GameData.Domains.Item.ItemDomain.GetElement_SkillBooks(Int32 objectId) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Item\ItemDomain_FieldHelper.cs:line 2301
at GameData.Domains.Taiwu.TaiwuDomain.GetBaseReadingSpeed(Byte curReadingPage) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Taiwu\TaiwuDomain_Calc_Reading.cs:line 503
at GameData.Domains.Taiwu.TaiwuDomain.UpdateCombatSkillBookReadingProgress(DataContext context, SkillBook book, ReadingBookStrategies strategies, Boolean isInBattle) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Taiwu\TaiwuDomain_Calc_Reading.cs:line 980
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
at ReadAll.TaiwuDomain_UpdateReadingProgressOnMonthChange_Patch.Postfix(DataContext context)
at DMD<GameData.Domains.Taiwu.TaiwuDomain::UpdateReadingProgressOnMonthChange>(TaiwuDomain this, DataContext context)
at GameData.Domains.World.WorldDomain.PeriAdvanceMonth_BornArea(DataContext context, DataMonitorManager monitor)
at GameData.Domains.World.WorldDomain.AdvanceMonth(DataContext context)
at GameData.Domains.World.WorldDomain.CallMethod(Operation operation, RawDataPool argDataPool, RawDataPool returnDataPool, DataContext context)
at GameData.GameDataBridge.GameDataBridge.ProcessMethodCall(Operation operation, RawDataPool argDataPool, DataContext context)
at GameData.GameDataBridge.GameDataBridge.ProcessOperations(DataContext context)
at GameData.GameDataBridge.GameDataBridge.RunMainLoop()
at GameData.Program.Main(String[] args)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler ogFormat(LogType, Object, String, Object[])
UnityEngine.Logger og(LogType, Object)
UnityEngine.Debug ogError(Object)
GameData.GameDataBridge.GameDataBridge:CheckErrorMessages()
GameData.GameDataBridge.UnityAdapter.GameDataBridgeUnityAdapter:Update()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Outgoing message: Disconnect
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler ogFormat(LogType, Object, String, Object[])
UnityEngine.Logger og(LogType, Object)
UnityEngine.Debug og(Object)
GameData.GameDataBridge.GameDataBridge:WriteInterProcessMessagesDisconnect()
GameData.GameDataBridge.GameDataBridge:WriteInterProcessMessages()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
WriteInterProcessMessages thread is about to exit.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler ogFormat(LogType, Object, String, Object[])
UnityEngine.Logger og(LogType, Object)
UnityEngine.Debug og(Object)
GameData.GameDataBridge.GameDataBridge:WriteInterProcessMessages()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) |
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