中级玩家
 
- 贡献度
- 0
- 金元
- 1686
- 积分
- 169
- 精华
- 0
- 注册时间
- 2012-7-27
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Added
Added support for the latest patch 1.10
UI with settings will now ask you for a console key on first launch, you can edit it later
Mods can now request hotkeys via registerHotkey, the user can pick what key they want to use in the menu
You can now instantiate game objects with NewObject('class name'), do not expect this to work with every class without any issues
SQLite3 support was added, you can use the entire API at the moment, we are going to remove all open functions in the near future and replace it with a open that can only open a single database linked to your mod
Mods will now log to their own log files, you can also use spdlogto print in your log
Fixed
Scripting is now handling memory correctly, calling Game.GetPlayer() every frame is fine now
Game doesn't crash when exiting anymore
Removed
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