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大佬,最新版新开档在太吾村过剧情时最后一步卡死了。
[@ModExceptionHelper]
未检测到引发此异常的MOD,可能是游戏本身BUG或者是游戏/存档数据错误(TXT类MOD也可能引发此问题)。
建议反馈给螺舟支持,反馈方式:http://help.conchship.com.cn/
KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <e1319b7195c343e79b385cd3aa43f5dc>:0
at DateFile.MakeNewActorItem (System.Int32 actorId) [0x00077] in <a36ebc24fbc24fd0b88aca8377d85663>:0
at DateFile.MakeGangActor (System.Int32 baseActorId, System.Int32 gangId, System.Int32 level, System.Int32 age, System.Int32 partId, System.Int32 placeId, System.Int32 fatherId, System.Int32 motherId, System.Int32 surnameId, System.String surname, System.Int32 baseCharm, System.String[] faceDate, System.String[] faceColorDate, System.Int32 solarId, System.Int32 fatherBloodId, System.Int32 motherBloodId) [0x0097c] in <a36ebc24fbc24fd0b88aca8377d85663>:0
at MessageEventManager.EndEvent1254_1 () [0x00035] in <a36ebc24fbc24fd0b88aca8377d85663>:0
at MessageEventManager.EndEvent () [0x01b5a] in <a36ebc24fbc24fd0b88aca8377d85663>:0
at ui_MessageWindow.ChangeMassageWindow (System.Int32 chooseId) [0x00006] in <a36ebc24fbc24fd0b88aca8377d85663>:0
at OnChoose.SetChoose () [0x0016b] in <a36ebc24fbc24fd0b88aca8377d85663>:0
at UnityEngine.Events.InvokableCall.Invoke () [0x00011] in <ba62fd13111e45818db654d4800999fe>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x00023] in <ba62fd13111e45818db654d4800999fe>:0
at UnityEngine.UI.Button.Press () [0x0002d] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:66
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:108
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00073] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler ogException(Exception, Object)
UnityEngine.Logger ogException(Exception, Object)
UnityEngine.Debug ogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModule rocessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:613)
UnityEngine.EventSystems.StandaloneInputModule rocessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:510)
UnityEngine.EventSystems.StandaloneInputModule rocessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:490)
UnityEngine.EventSystems.StandaloneInputModule rocess() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:254)
UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:377)
(Filename: <e1319b7195c343e79b385cd3aa43f5dc> Line: 0)
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