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想法很棒,但是我也是点了喝止就报红,虽然我还能控制,不过为了存档着想没保存
KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.SortedDictionary`2[System.Int32,System.Int32[]]].get_Item (Int32 key) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
at DateFile.GetActorAllQi (Int32 id) [0x00013] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\EscWinComponent.cs:45
at DateFile.GetActorQiTyp (Int32 id) [0x00007] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\EscWinComponent.cs:50
at DateFile.SetActorEquipGongFa (Int32 actorId, Boolean initialize, Boolean updateBattleScore) [0x00000] in <filename unknown>:0
at StartBattle.UpdateBattler () [0x00019] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-csharp\AnimationState.cs:658
at StartBattle.UpdateStartBattle () [0x00087] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-csharp\AnimationState.cs:651
at StartBattle.ShowStartBattleWindow (Int32 teamId, Int32 typ, Int32 mapTyp, System.Collections.Generic.List`1 mianEIds, System.Collections.Generic.List`1 otherEIds, System.Int32[] mianAIds) [0x00104] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-csharp\AnimationState.cs:611
at MassageWindow.MakeEventBattel (Int32 battleId, Int32 battleTyp) [0x0004a] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\SaveDateFile.cs:241
at MassageWindow.GetEventBooty (Int32 actorId, Int32 chooseId) [0x002e7] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:854
at OnChoose.SetChoose () [0x00181] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\SkillBattleSystem.cs:1134
at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <filename unknown>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
at UnityEngine.UI.Button.Press () [0x0002d] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:36
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:45
at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50
at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00073] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler ogException(Exception, Object)
UnityEngine.Logger ogException(Exception, Object)
UnityEngine.Debug ogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModule rocessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:569)
UnityEngine.EventSystems.StandaloneInputModule rocessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:466)
UnityEngine.EventSystems.StandaloneInputModule rocessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:446)
UnityEngine.EventSystems.StandaloneInputModule rocess() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:221)
UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:294)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 151)
问题应该是我MOD打的多,但是希望能修复能用上这个MOD |
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