[backcolor=rgba(0, 0, 0, 0.2)]As you already know, we were working on a development road map[backcolor=rgba(0, 0, 0, 0.2)] - to give you some idea where we are heading with Frostpunk. We've received a lot of feedback from you - be it ideas, suggestions or bug reports. We tried to take everything into our consideration and then we matched it with our own concepts and intentions. It was also crucial for us to make all of those updates free[backcolor=rgba(0, 0, 0, 0.2)] - because you are amazing and we love the passion that you show for Frostpunk. Without further ado: what lies before you is a plan that we want to carry into execution in 2018[backcolor=rgba(0, 0, 0, 0.2)].
[backcolor=rgba(0, 0, 0, 0.2)]![](https://att.3dmgame.com/outimg.jpg)
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[backcolor=rgba(0, 0, 0, 0.2)]- - - ROAD MAP DETAILS - - -
[backcolor=rgba(0, 0, 0, 0.2)]As you can see - there is plenty to wait for! We're going to tell you more about each step of the way when we get there - but for now, let us share some basic ideas about each waypoint.
[backcolor=rgba(0, 0, 0, 0.2)]1. Survivor - NEW MODE!
Survivor update is bringing a brand new challange[backcolor=rgba(0, 0, 0, 0.2)] for those of you who have mastered the surviving techniques - even on the hardest difficulty setting. This mode will unlock some new, special modifiers that should make you sweat - even though it's -120℃ out there! It's our first big update and we plan to roll it out in June!
[backcolor=rgba(0, 0, 0, 0.2)]2. People & Automatons - Basic Customization Options.
[backcolor=rgba(0, 0, 0, 0.2)]You asked us if we can give you some naming options for your citizens and automatons - and that's exactly what we are doing[backcolor=rgba(0, 0, 0, 0.2)]. Oh, and we hope we can bring even more customization options in the future - but you gotta start somewhere, right?
[backcolor=rgba(0, 0, 0, 0.2)]3. The Builders - NEW SCENARIO!
[backcolor=rgba(0, 0, 0, 0.2)]This is the most substantial update for 2018. A brand new scenario, with its own story and challenge[backcolor=rgba(0, 0, 0, 0.2)]. We won't spoil anything at all at the moment - but let's just say you should stay excited.
[backcolor=rgba(0, 0, 0, 0.2)]4. Endurance - NEW GAME MODE!
[backcolor=rgba(0, 0, 0, 0.2)]One of the major requests from you was to implement some kind of endless or sandbox mode. Endurance Game Mode is our response to your needs.[backcolor=rgba(0, 0, 0, 0.2)] But as you can expect from us - it's gonna be our distinctive take on this feature.
[backcolor=rgba(0, 0, 0, 0.2)]5. Winter Snapshots - Update.
[backcolor=rgba(0, 0, 0, 0.2)]Let's admit it - Frostpunk looks good. And we want you to be able to capture its beauty with more precise tools. That's why we plan to introduce a special photo/screenshot tool so you can snap some icy, intense pics of New London. We've also prepared a special surprise for this update - but we're not spoiling that, either.
[backcolor=rgba(0, 0, 0, 0.2)]6. Further expeditions in 2019...
[backcolor=rgba(0, 0, 0, 0.2)]Of course - that's not the end of the journey[backcolor=rgba(0, 0, 0, 0.2)]. That's just how much stuff we were able to pack into year 2018. But we have more ideas (and we bet you have some, too) to implement in upcoming year 2019...
[backcolor=rgba(0, 0, 0, 0.2)]This should go without saying - but between the bigger updates - we also plan to roll out some smaller ones - containing bug fixes, stability tweaks etc.
[backcolor=rgba(0, 0, 0, 0.2)]If you want to stay up to date with all the updates - be sure to follow us there:
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