中级玩家
- 贡献度
- 0
- 金元
- 1615
- 积分
- 162
- 精华
- 0
- 注册时间
- 2016-4-24
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The "Progressive" version replace the Twin Enchantments perk from Ordinator with a Multiple Enchantments perk that has 5 ranks and will allow for a maximum of 10 enchantments (at rank 5) to be put on an item. I got the idea of using 5 ranks for the perk from MultipleEchantments, by decopauge123. The increments are as follow:
- Rank 1, Req 80 enchanting = 2 enchantments,
- Rank 2, Req 85 enchanting = 4 enchantments,
- Rank 3, Req 90 enchanting = 6 enchantments,
- Rank 4, Req 95 enchanting = 8 enchantments,
- Rank 5, Req 100 enchanting = 10 enchantments.
You also have new ranks to the Soul Siphon perk. At rank 1, this perk works exactly as the perk used to work in Ordinator. So if you don't like the idea of having unlimited charges on your weapons, by all means, never go above rank 1. If you go over rank 1, you will start getting more charges back to your weapons from ANY kills, not just creatures. At rank 4, you basically gain back a quarter of your weapon's charge back for every kill. From all that I have read, this does not work on staves.The "Progressive" version replace the Twin Enchantments perk from Ordinator with a Multiple Enchantments perk that has 5 ranks and will allow for a maximum of 10 enchantments (at rank 5) to be put on an item. I got the idea of using 5 ranks for the perk from MultipleEchantments, by decopauge123. The increments are as follow:
- Rank 1, Req 80 enchanting = 2 enchantments,
- Rank 2, Req 85 enchanting = 4 enchantments,
- Rank 3, Req 90 enchanting = 6 enchantments,
- Rank 4, Req 95 enchanting = 8 enchantments,
- Rank 5, Req 100 enchanting = 10 enchantments.
You also have new ranks to the Soul Siphon perk. At rank 1, this perk works exactly as the perk used to work in Ordinator. So if you don't like the idea of having unlimited charges on your weapons, by all means, never go above rank 1. If you go over rank 1, you will start getting more charges back to your weapons from ANY kills, not just creatures. At rank 4, you basically gain back a quarter of your weapon's charge back for every kill. From all that I have read, this does not work on staves.The "Progressive" version replace the Twin Enchantments perk from Ordinator with a Multiple Enchantments perk that has 5 ranks and will allow for a maximum of 10 enchantments (at rank 5) to be put on an item. I got the idea of using 5 ranks for the perk from MultipleEchantments, by decopauge123. The increments are as follow:
- Rank 1, Req 80 enchanting = 2 enchantments,
- Rank 2, Req 85 enchanting = 4 enchantments,
- Rank 3, Req 90 enchanting = 6 enchantments,
- Rank 4, Req 95 enchanting = 8 enchantments,
- Rank 5, Req 100 enchanting = 10 enchantments.
You also have new ranks to the Soul Siphon perk. At rank 1, this perk works exactly as the perk used to work in Ordinator. So if you don't like the idea of having unlimited charges on your weapons, by all means, never go above rank 1. If you go over rank 1, you will start getting more charges back to your weapons from ANY kills, not just creatures. At rank 4, you basically gain back a quarter of your weapon's charge back for every kill. From all that I have read, this does not work on staves.The "Progressive" version replace the Twin Enchantments perk from Ordinator with a Multiple Enchantments perk that has 5 ranks and will allow for a maximum of 10 enchantments (at rank 5) to be put on an item. I got the idea of using 5 ranks for the perk from MultipleEchantments, by decopauge123. The increments are as follow:
- Rank 1, Req 80 enchanting = 2 enchantments,
- Rank 2, Req 85 enchanting = 4 enchantments,
- Rank 3, Req 90 enchanting = 6 enchantments,
- Rank 4, Req 95 enchanting = 8 enchantments,
- Rank 5, Req 100 enchanting = 10 enchantments.
You also have new ranks to the Soul Siphon perk. At rank 1, this perk works exactly as the perk used to work in Ordinator. So if you don't like the idea of having unlimited charges on your weapons, by all means, never go above rank 1. If you go over rank 1, you will start getting more charges back to your weapons from ANY kills, not just creatures. At rank 4, you basically gain back a quarter of your weapon's charge back for every kill. From all that I have read, this does not work on staves.
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