きれいな水 发表于 2013-11-8 17:57 
话说回来,好像可以买低价料理,再卖给帐篷赚钱
PS:虽然好像很麻烦的样子,能不能添加一些AI玩家时不时从 ...
感谢提醒,下期更新中”巨型超市“将调整为以下版本
一九一.巨型超市(在主角制造栏中增加商店选项,用黄金买珍贵物品)
1.用记事本打开游戏目录\data\scripts\constants.lua文件,将ANCIENT = {str = "ANCIENT", sort = 10, icon = "tab_crafting_table.tex"}替换为以下内容:
ANCIENT = {str = "ANCIENT", sort = 10, icon = "tab_crafting_table.tex"},
SHOP = {str = "SHOP", sort = 11, icon = "tab_gemology.tex"}
2.用记事本打开游戏目录\data\scripts\strings.lua文件,在ANCIENT = "Ancient",的下一行插入SHOP = "Shop",
3.用记事本打开游戏目录\data\scripts\recipes.lua文件,将----GEMS----替换为以下内容:
----SHOP----
Recipe("nightmarefuel", {Ingredient("goldnugget", math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("livinglog", {Ingredient("goldnugget", math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("gears", {Ingredient("goldnugget", 3+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("marble", {Ingredient("goldnugget", math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("petals_evil", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("pigskin", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("silk", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("tentaclespots", {Ingredient("goldnugget", math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("tentaclespike", {Ingredient("goldnugget", math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("feather_crow", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("feather_robin", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("feather_robin_winter", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("stinger", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("honeycomb", {Ingredient("goldnugget", math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("butterflywings", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("houndstooth", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("horn", {Ingredient("goldnugget", math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("tallbirdegg", {Ingredient("goldnugget", 1+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("manrabbit_tail", {Ingredient("goldnugget", math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("slurper_pelt", {Ingredient("goldnugget", math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("poop", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("beardhair", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("mandrake", {Ingredient("goldnugget", 3+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("batwing", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("trunk_summer", {Ingredient("goldnugget", 3+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("trunk_winter", {Ingredient("goldnugget", 3+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("walrus_tusk", {Ingredient("goldnugget", 3+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("deerclops_eyeball", {Ingredient("goldnugget", 8+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("minotaurhorn", {Ingredient("goldnugget", 8+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("lightbulb", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("wormlight", {Ingredient("goldnugget", math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("lureplantbulb", {Ingredient("goldnugget", 8+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("fireflies", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("redgem", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("bluegem", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("orangegem", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("yellowgem", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("greengem", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("thulecite_pieces", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("red_cap", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("green_cap", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("blue_cap", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("monstermeat", {Ingredient("goldnugget", math.random(2))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("honey", {Ingredient("goldnugget", math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("butter", {Ingredient("goldnugget", math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("butterflymuffin", {Ingredient("goldnugget", 4+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("frogglebunwich", {Ingredient("goldnugget", 4+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("taffy", {Ingredient("goldnugget", 4+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("pumpkincookie", {Ingredient("goldnugget", 4+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("stuffedeggplant", {Ingredient("goldnugget", 4+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("fishsticks", {Ingredient("goldnugget", 5+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("honeynuggets", {Ingredient("goldnugget", 4+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("honeyham", {Ingredient("goldnugget", 5+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("dragonpie", {Ingredient("goldnugget", 5+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("kabobs", {Ingredient("goldnugget", 4+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("mandrakesoup", {Ingredient("goldnugget", 8+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("baconeggs", {Ingredient("goldnugget", 5+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("meatballs", {Ingredient("goldnugget", 5+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("bonestew", {Ingredient("goldnugget", 8+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("perogies", {Ingredient("goldnugget", 4+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("turkeydinner", {Ingredient("goldnugget", 5+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("ratatouille", {Ingredient("goldnugget", 4+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("jammypreserves", {Ingredient("goldnugget", 4+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("fruitmedley", {Ingredient("goldnugget", 4+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("fishtacos", {Ingredient("goldnugget", 4+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("waffles", {Ingredient("goldnugget", 5+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("unagi", {Ingredient("goldnugget", 4+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("krampus_sack", {Ingredient("goldnugget", 8+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("slurtlehat", {Ingredient("goldnugget", 3+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
Recipe("armorsnurtleshell", {Ingredient("goldnugget", 8+math.random(3))}, RECIPETABS.SHOP, TECH.NONE,nil,nil,true)
即可在主角制造栏中增加商店选项(制造栏最底下画着宝石戒指),用黄金购买珍贵物品,包括坎普斯背包、珍贵材料、料理等。每次读档后,超市价格都会有一定浮动,趁打折时多买一些吧。如果同时修改了“菜市场”、“肉食店”、“杂货收购行”、“收藏品黑市”(见本修改技巧),即可通过出售农产品、肉类、杂货、收藏品换取购物的黄金,形成饥荒世界完整的金钱交易体系
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