中级玩家
 
- 贡献度
- 1
- 金元
- 1149
- 积分
- 119
- 精华
- 0
- 注册时间
- 2012-2-11
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Fixed duplicate files being displayed after modding a file in various editor forms
Editor WSAD camera movement keys are now mappable in the settings_editor.txt file
Marquee object selection now property updates the selected scene tree nodes
"Open" button for the player editor's skill tree layout override control now properly opens both base and mod layouts
Really fixed the progress bar stat selectors and fixed progress bars in general after the last patch
Fixed the layout save path checker not properly showing the right base and mod file locations in some circumstances
Can no longer right-click to create static unittypes when modding (all modding should use dynamic unittypes)
Fixed units not reloading in some circumstances when the unit editor were saved
Fixed unittypes not reloading in some circumstances when the unittypes editor was saved
Fixed inheritance nodes not being displayed in the unittype editor
Fixed a number of layout object file browsers not returning proper relative paths for modded files (particles on missiles, meshes for generic models, etc.)
Fixed the wardrobe panel not properly displaying units' wardobe data in the items editor
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