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Direct3DDevice->CreateTexture( SizeX, SizeY, NumMips, GetD3DTextureUsageFlags(Flags), (D3DFORMAT)GPixelFormats[Format].PlatformFormat, GetD3DTexturePool(Flags), Texture2D->GetInitReference(), NULL ) failed
at C:\LOTD\Development\Src\D3D9Drv\Src\D3D9Texture.cpp:130
with error D3DERR_INVALIDCALL,
SizeX=0, SizeY=0, Format=R32F=D3DFMT_R32F, NumMips=1, Flags=D3DUSAGE_RENDERTARGET , TexMemoryAvailable=694MB
Address = 0x7501b727 (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0x474341 (filename not found) [in E:\TDDOWNLOAD\DeadLight.Soundtrack.Edition-脏话\Deadlight\Binaries\Win32\LOTDGame.exe]
Address = 0x498c28 (filename not found) [in E:\TDDOWNLOAD\DeadLight.Soundtrack.Edition-脏话\Deadlight\Binaries\Win32\LOTDGame.exe]
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