真相帝再次驾临,让《Crysis》恢复三年前本来面貌
近几年来在游戏图形领域掀起渲染大波的《Crysis》最早是在2006年的GDC大会上进行展示的。或许有玩家还记得,GDC上展示的Demo画面比2007年最终发售的《Crysis》更加靓丽。因此,一直有不少Mod爱好者试图通过自己的修改,让《Crysis》恢复本来面貌。基于前人的作品,近期一位名叫Hunterbrute的Modder展示了自己的最新成果,让我们一起来欣赏一下:
http://news.mydrivers.com/Img/20091010/S10131848.jpg
GDC 06展示画面Mod初期修改画面:http://news.mydrivers.com/Img/20091010/S10131860.jpghttp://news.mydrivers.com/Img/20091010/S10131879.jpghttp://news.mydrivers.com/Img/20091010/S10131898.jpghttp://news.mydrivers.com/Img/20091010/S10131916.jpg再调整后画面:http://news.mydrivers.com/Img/20091010/S10140580.jpghttp://news.mydrivers.com/Img/20091010/S10140599.jpghttp://news.mydrivers.com/Img/20091010/S10140619.jpghttp://news.mydrivers.com/Img/20091010/S10140638.jpghttp://news.mydrivers.com/Img/20091010/S10140654.jpg
转自
http://news.mydrivers.com/1/146/146157.htm
crysis孤岛第一批截图
http://pcmedia.ign.com/pc/image/article/698/698600/crysis-20060327065420952.jpg
http://pcmedia.ign.com/pc/image/article/702/702309/crysis-20060419092925145.jpg
http://pcmedia.ign.com/pc/image/article/702/702309/crysis-20060419092926676.jpg
http://pcmedia.ign.com/pc/image/article/702/702309/crysis-20060419092907177.jpg
http://pcmedia.ign.com/pc/image/article/705/705664/crysis-20060508022308296.jpg
第二批截图
http://img5.pcpop.com/ArticleImages/500x375/0/351/000351117.jpghttp://img5.pcpop.com/ArticleImages/500x375/0/351/000351116.jpghttp://img5.pcpop.com/ArticleImages/500x375/0/351/000351115.jpghttp://img5.pcpop.com/ArticleImages/500x375/0/351/000351114.jpghttp://img5.pcpop.com/ArticleImages/500x375/0/351/000351113.jpg
http://images.enet.com.cn/egames/articleimage/2006/1018/s45359dcdb2f6e.jpg
http://images.enet.com.cn/egames/articleimage/2006/1018/s45359dd869bed.jpg
http://images.enet.com.cn/egames/articleimage/2006/1018/s45359de57671c.jpg
http://images.enet.com.cn/egames/articleimage/2006/1018/s45359df0a4547.jpg
第三批
http://img2.pcpop.com/ArticleImages/0x0/0/432/000432539.jpg
http://img2.pcpop.com/ArticleImages/0x0/0/432/000432540.jpg
http://img2.pcpop.com/ArticleImages/0x0/0/432/000432541.jpg
http://img2.pcpop.com/ArticleImages/0x0/0/432/000432542.jpg
http://img2.pcpop.com/ArticleImages/0x0/0/432/000432543.jpg
http://img2.pcpop.com/ArticleImages/0x0/0/432/000432544.jpg
http://img2.pcpop.com/ArticleImages/0x0/0/432/000432545.jpg
http://img2.pcpop.com/ArticleImages/0x0/0/432/000432572.jpg
然后就基本上和最终的孤岛原版差不多了
http://pcmedia.ign.com/pc/image/article/754/754207/crysis-20070109084344529.jpg
http://pcmedia.ign.com/pc/image/article/754/754725/crysis-20070111114436140.jpg
http://pcmedia.ign.com/pc/image/article/810/810121/crysis-20070802101519250.jpg
http://pcmedia.ign.com/pc/image/article/819/819501/crysis-20070911110038618.jpg
http://pcmedia.ign.com/pc/image/article/803/803286/crysis-20070711023157386.jpg
然后是实际孤岛原版
http://pcmedia.ign.com/pc/image/article/830/830713/crysis-20071026034226425.jpg
http://pcmedia.ign.com/pc/image/article/830/830713/crysis-20071026034206284.jpg
http://pcmedia.ign.com/pc/image/article/830/830713/crysis-20071026034216691.jpg
然后是孤岛资料片弹头
http://thegamecast.net/blog/wp-content/gallery/warhead/crysis_warhead_9.jpg
http://pcmedia.ign.com/pc/image/article/884/884351/crysis-warhead-20080625012256228.jpg
http://news.mydrivers.com/img/20080911/S12283203.jpghttp://news.mydrivers.com/img/20080911/S12283720.jpghttp://news.mydrivers.com/img/20080911/S12284171.jpghttp://news.mydrivers.com/img/20080911/S12284845.jpghttp://news.mydrivers.com/img/20080911/S12285748.jpghttp://news.mydrivers.com/img/20080911/S12290229.jpghttp://news.mydrivers.com/img/20080911/S12290717.jpghttp://news.mydrivers.com/img/20080911/S12291376.jpg
不管怎么样,我觉得孤岛对于画面的追求变了 嗯
调整过后的画面明显偏灰
不过更加贴近现实
光影也真实了很多 实在不可想象...2006年就能有这种成绩了... 当时玩sp和mp的beta都已经07年底了,原来06年就已经到这个程度了...... 正式版和demo比起来,我一直觉得我被骗了,正式版的敌军AI明显比Demo的AI底,纳米服的威力太小,最重要的是敌军的AI太垃圾的 等Crysis2吧...估计3way SLI的G300能实现 楼主怎么调的?画面太牛X了~
回复 5# 初音miku. 的帖子
毛的我贴这个帖子正是说明孤岛这个引擎其实效果是调出来的
和配置并没有非常直接的关系
玩过孤岛TOD的都知道 我一直在想当年用1900是怎么跑道那么流畅的。 这不就是著名的游戏显卡危机么?这不知道首批图是什么机子上运行是截的 这不是用来玩的 这是用来看的 想看的话 一般机器都看不了 真晕
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