13世纪{1.011}
Rus: 13 Century(13世纪)0.401官网发布帖地址(byDamon):http://forums.taleworlds.net/index.php/topic,73037.0.html
官网下载地址:http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=1445
RaySource网盘下载地址(by骑砍英雄):http://www.rayfile.com/zh-cn/files/9526c670-882c-11de-8721-0014221b798a/
URL:
fs2you://Y2FjaGVmaWxlNS5yYXlmaWxlLmNvbS96aC1jbi9kb3dubG9hZC9hYzVmYjI4NjE5ZmUxYTdkOGU0ZDkxNGRhZTg3NDZiZi9OYXRpdmVfZmFudGFzeV9FeHBhbnNpb24ucmFyfDIzNjE1MzQwOA==
相关介绍
Description:
Anno Domini 1237.
Europe and Asia are plunged into the abyss of bloody war. Christians wage war with Muslims and heathens. Catholics battle with orthodoxies. Orthodoxies kill each other.
Brother against brother, and son against father.
From the West, Teutonic Knights have come crusading against heathen and orthodox Slavs, to turn them into the Latin faith. Knight-brothers have already consolidated in Baltic and now look further to the East, where, boundless and rich, Rus lies.
Poland, torn apart with inner contradictions, tries to deter the approaching Order Komturias, already settled firmly on the right bank of Vistula.
But upon all European nations hovers another, imminent threat. From the Far East comes Batu-Khan - the ambitious grandson of the great conqueror of nations, Genghis Khan. Furious hordes sweep across the Great Steppe and the land of Rus, aiming for the West, aiming for the Last Sea, laying one nations under tribute and mercilessly exterminating others. They are determined to fulfil the holy will of the Khan, and it seems that there is no force in the world that can stop them.
The historic mod "Rus - 13 century" reconstructs the events of this dramatic and heroic age. You can unite the forces of Russian princedoms and give battle to the Horde, or gather the Novgorod militia and warmly greet the Order knights on the ice and snow of the northern lands. You can feel yourself a warrior of the Horde, a vassal of the Teutonic Landmeister, or become a proud shlachta and fight for the glory of Kingdom of Poland.
Features:
("b" stands for feature which is partially or fully implemented in beta, "f" stands for further versions)
full-featured mod oriented on implementing historical aspects as accurate as possible (b)
timeline and storyline of the mod reconstruct the real events (such as Northern Crusades, Mongol Invasion of Rus&
8217; and so on) (b)
new HQ map of Eastern Europe as well as new map icons (b)
the names of places, lords and units are spelled in the way of their faction-possessor (b)
some new locations such as mines and mercenary camps (f)
new scenes (with new buildings and various scene props) (b)
reworked trading system, trade routs and trading specialization of towns are based upon their geographical locations (b)
new exclusive 2D Art by Ganbat Badamkhand (f)
intro (starting video) (f)
music is fully replaced (as standalone mod, optional) (f)
lots of various quests based on HQ literary principles (f)
faction lords represent actual historical characters, with fiefs and appearance based upon historical documents (b)
new NPC-companions with different side-quests (f)
Player&
8217;s nationality (culture) affects relations with factions (b)
new troop trees, based upon historical info (b)
troop hiring and training system reworked in more realistic style (b)
3 types of troop trees: "levy" ("militia"), "professional" and double branched "elite" (b)
tons of new clothes, armors, weapons, horses, buildings (b)
new HQ textures (b)
banners of all factions are replaced with more historical-accurate analogues (f)
new face and hair textures, based upon nation appearance (b)
5 new factions (b)
1) Rus (united Russian princedoms with 2 separate troop trees: northern and southern)
2) Crusaders (united forces of German, Swedish and Danish crusaders)
3) Horde (forces of Mongolian Empire united with the conquered nations: Cuman, Kirghiz, Turkmen, Chinese etc.)
4) Poland (united)
5) Lithuania (planned as a minor faction)
volunteers and mercs are replaced with real historical analogues (b)
页:
[1]